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authorJustin Clark-Casey (justincc)2012-07-19 21:54:50 +0100
committerJustin Clark-Casey (justincc)2012-07-19 21:54:50 +0100
commite9a121e1b203e8880bcaf85d35612fc6706b281a (patch)
tree70eb7b09b1b25f432bf4f7e47c684b68cb849126 /OpenSim/Region/Framework/Scenes/Scene.cs
parentAdd basic TestCreateRootScenePresence() regression test (diff)
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Add TestCreateDuplicateRootScenePresence() regression test.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs17
1 files changed, 17 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 6d8ee7b..36452de 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4470,6 +4470,23 @@ namespace OpenSim.Region.Framework.Scenes
4470 } 4470 }
4471 4471
4472 /// <summary> 4472 /// <summary>
4473 /// Gets all the scene presences in this scene.
4474 /// </summary>
4475 /// <remarks>
4476 /// This method will return both root and child scene presences.
4477 ///
4478 /// Consider using ForEachScenePresence() or ForEachRootScenePresence() if possible since these will not
4479 /// involving creating a new List object.
4480 /// </remarks>
4481 /// <returns>
4482 /// A list of the scene presences. Adding or removing from the list will not affect the presences in the scene.
4483 /// </returns>
4484 public List<ScenePresence> GetScenePresences()
4485 {
4486 return new List<ScenePresence>(m_sceneGraph.GetScenePresences());
4487 }
4488
4489 /// <summary>
4473 /// Performs action on all avatars in the scene (root scene presences) 4490 /// Performs action on all avatars in the scene (root scene presences)
4474 /// Avatars may be an NPC or a 'real' client. 4491 /// Avatars may be an NPC or a 'real' client.
4475 /// </summary> 4492 /// </summary>