diff options
Merge branch 'careminster' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 58f890f..8ceb109 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2749,8 +2749,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2749 | client.OnObjectName += m_sceneGraph.PrimName; | 2749 | client.OnObjectName += m_sceneGraph.PrimName; |
2750 | client.OnObjectClickAction += m_sceneGraph.PrimClickAction; | 2750 | client.OnObjectClickAction += m_sceneGraph.PrimClickAction; |
2751 | client.OnObjectMaterial += m_sceneGraph.PrimMaterial; | 2751 | client.OnObjectMaterial += m_sceneGraph.PrimMaterial; |
2752 | client.OnLinkObjects += m_sceneGraph.LinkObjects; | 2752 | client.OnLinkObjects += LinkObjects; |
2753 | client.OnDelinkObjects += m_sceneGraph.DelinkObjects; | 2753 | client.OnDelinkObjects += DelinkObjects; |
2754 | client.OnObjectDuplicate += m_sceneGraph.DuplicateObject; | 2754 | client.OnObjectDuplicate += m_sceneGraph.DuplicateObject; |
2755 | client.OnObjectDuplicateOnRay += doObjectDuplicateOnRay; | 2755 | client.OnObjectDuplicateOnRay += doObjectDuplicateOnRay; |
2756 | client.OnUpdatePrimFlags += m_sceneGraph.UpdatePrimFlags; | 2756 | client.OnUpdatePrimFlags += m_sceneGraph.UpdatePrimFlags; |
@@ -2906,8 +2906,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2906 | client.OnObjectName -= m_sceneGraph.PrimName; | 2906 | client.OnObjectName -= m_sceneGraph.PrimName; |
2907 | client.OnObjectClickAction -= m_sceneGraph.PrimClickAction; | 2907 | client.OnObjectClickAction -= m_sceneGraph.PrimClickAction; |
2908 | client.OnObjectMaterial -= m_sceneGraph.PrimMaterial; | 2908 | client.OnObjectMaterial -= m_sceneGraph.PrimMaterial; |
2909 | client.OnLinkObjects -= m_sceneGraph.LinkObjects; | 2909 | client.OnLinkObjects -= LinkObjects; |
2910 | client.OnDelinkObjects -= m_sceneGraph.DelinkObjects; | 2910 | client.OnDelinkObjects -= DelinkObjects; |
2911 | client.OnObjectDuplicate -= m_sceneGraph.DuplicateObject; | 2911 | client.OnObjectDuplicate -= m_sceneGraph.DuplicateObject; |
2912 | client.OnObjectDuplicateOnRay -= doObjectDuplicateOnRay; | 2912 | client.OnObjectDuplicateOnRay -= doObjectDuplicateOnRay; |
2913 | client.OnUpdatePrimFlags -= m_sceneGraph.UpdatePrimFlags; | 2913 | client.OnUpdatePrimFlags -= m_sceneGraph.UpdatePrimFlags; |