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authorJustin Clark-Casey (justincc)2012-05-26 01:55:35 +0100
committerJustin Clark-Casey (justincc)2012-05-26 01:55:35 +0100
commit43a6f286209e87ebaeabc9e1f966444fa2fac18e (patch)
treee464dae5cbc8cc40ca5fc88e7dfd21f32e5d4997 /OpenSim/Region/Framework/Scenes/Scene.cs
parentAdd Blake/Techplex to CONTRIBUTORS. Thanks! (diff)
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If restating a region, clean up the physics scene after the main scene has been closed not before.
If this is done before then on ODE agent update calls still incoming can fail as they try to use a raycastmanager that has been disposed. Bullet plugin does nothing on Dispose() However, I wouldn't be at all surprised if individual region restarting was buggy in lots of other areas.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 98a75e4..ce386be 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1032,13 +1032,13 @@ namespace OpenSim.Region.Framework.Scenes
1032 } 1032 }
1033 } 1033 }
1034 1034
1035 m_log.Error("[REGION]: Closing");
1036 Close();
1037
1035 if (PhysicsScene != null) 1038 if (PhysicsScene != null)
1036 { 1039 {
1037 PhysicsScene.Dispose(); 1040 PhysicsScene.Dispose();
1038 } 1041 }
1039
1040 m_log.Error("[REGION]: Closing");
1041 Close();
1042 1042
1043 m_log.Error("[REGION]: Firing Region Restart Message"); 1043 m_log.Error("[REGION]: Firing Region Restart Message");
1044 1044