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authorJustin Clark-Casey (justincc)2011-12-02 23:56:01 +0000
committerJustin Clark-Casey (justincc)2011-12-02 23:56:01 +0000
commit054ebe8878cbd1552fe96c0df631f50d5c2409d3 (patch)
tree4c0231e4fb7d0f830397ed7feb4319c153d3c9c4 /OpenSim/Region/Framework/Scenes/Scene.cs
parentRemove pointless Animator.TrySetMovementAnimation("STAND") in ScenePresnece c... (diff)
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Stop some places where we're trying to reset animations in child agents where such requests are ignored.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 9a71cd4..3ac6327 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3700,7 +3700,6 @@ namespace OpenSim.Region.Framework.Scenes
3700 return false; 3700 return false;
3701 } 3701 }
3702 3702
3703
3704 ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID); 3703 ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID);
3705 3704
3706 if (childAgentUpdate != null) 3705 if (childAgentUpdate != null)