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author | Justin Clark-Casey (justincc) | 2011-07-19 05:20:04 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-07-19 05:20:04 +0100 |
commit | 0ef29da9b2844e567928fe6fe5e13da3ee1a37ad (patch) | |
tree | 0ee9fccad22fe08d0fec627fa05db63b28d74266 /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | comment out all kinds of debugging guff (diff) | |
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refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition() for consistency
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 2c71c70..6e66632 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2716,7 +2716,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2716 | 2716 | ||
2717 | public virtual void SubscribeToClientPrimEvents(IClientAPI client) | 2717 | public virtual void SubscribeToClientPrimEvents(IClientAPI client) |
2718 | { | 2718 | { |
2719 | client.OnUpdatePrimGroupPosition += m_sceneGraph.UpdatePrimPosition; | 2719 | client.OnUpdatePrimGroupPosition += m_sceneGraph.UpdatePrimGroupPosition; |
2720 | client.OnUpdatePrimSinglePosition += m_sceneGraph.UpdatePrimSinglePosition; | 2720 | client.OnUpdatePrimSinglePosition += m_sceneGraph.UpdatePrimSinglePosition; |
2721 | 2721 | ||
2722 | client.OnUpdatePrimGroupRotation += m_sceneGraph.UpdatePrimGroupRotation; | 2722 | client.OnUpdatePrimGroupRotation += m_sceneGraph.UpdatePrimGroupRotation; |
@@ -2845,7 +2845,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2845 | 2845 | ||
2846 | public virtual void UnSubscribeToClientPrimEvents(IClientAPI client) | 2846 | public virtual void UnSubscribeToClientPrimEvents(IClientAPI client) |
2847 | { | 2847 | { |
2848 | client.OnUpdatePrimGroupPosition -= m_sceneGraph.UpdatePrimPosition; | 2848 | client.OnUpdatePrimGroupPosition -= m_sceneGraph.UpdatePrimGroupPosition; |
2849 | client.OnUpdatePrimSinglePosition -= m_sceneGraph.UpdatePrimSinglePosition; | 2849 | client.OnUpdatePrimSinglePosition -= m_sceneGraph.UpdatePrimSinglePosition; |
2850 | 2850 | ||
2851 | client.OnUpdatePrimGroupRotation -= m_sceneGraph.UpdatePrimGroupRotation; | 2851 | client.OnUpdatePrimGroupRotation -= m_sceneGraph.UpdatePrimGroupRotation; |