From 0ef29da9b2844e567928fe6fe5e13da3ee1a37ad Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 19 Jul 2011 05:20:04 +0100 Subject: refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition() for consistency --- OpenSim/Region/Framework/Scenes/Scene.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 2c71c70..6e66632 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -2716,7 +2716,7 @@ namespace OpenSim.Region.Framework.Scenes public virtual void SubscribeToClientPrimEvents(IClientAPI client) { - client.OnUpdatePrimGroupPosition += m_sceneGraph.UpdatePrimPosition; + client.OnUpdatePrimGroupPosition += m_sceneGraph.UpdatePrimGroupPosition; client.OnUpdatePrimSinglePosition += m_sceneGraph.UpdatePrimSinglePosition; client.OnUpdatePrimGroupRotation += m_sceneGraph.UpdatePrimGroupRotation; @@ -2845,7 +2845,7 @@ namespace OpenSim.Region.Framework.Scenes public virtual void UnSubscribeToClientPrimEvents(IClientAPI client) { - client.OnUpdatePrimGroupPosition -= m_sceneGraph.UpdatePrimPosition; + client.OnUpdatePrimGroupPosition -= m_sceneGraph.UpdatePrimGroupPosition; client.OnUpdatePrimSinglePosition -= m_sceneGraph.UpdatePrimSinglePosition; client.OnUpdatePrimGroupRotation -= m_sceneGraph.UpdatePrimGroupRotation; -- cgit v1.1