diff options
author | Justin Clark-Casey (justincc) | 2011-07-11 03:47:49 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2011-07-11 03:47:49 +0100 |
commit | 8e44a8e2b9a318143e8e5f8bb235356c6be5c5e5 (patch) | |
tree | 707861e7089e20b2bfb9ccaf1ce05ee6156ddc0d /OpenSim/Region/Framework/Scenes/Scene.Permissions.cs | |
parent | refactor: push the part of SceneObjectGroup.CheckSculptAndLoad() that actuall... (diff) | |
download | opensim-SC_OLD-8e44a8e2b9a318143e8e5f8bb235356c6be5c5e5.zip opensim-SC_OLD-8e44a8e2b9a318143e8e5f8bb235356c6be5c5e5.tar.gz opensim-SC_OLD-8e44a8e2b9a318143e8e5f8bb235356c6be5c5e5.tar.bz2 opensim-SC_OLD-8e44a8e2b9a318143e8e5f8bb235356c6be5c5e5.tar.xz |
Properly regenerate physics proxy when a mesh is resized.
This is done in SOP.Resize(). More common code from callers needs to be refactored into this method to reduce confusing copy/pasting
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Permissions.cs')
0 files changed, 0 insertions, 0 deletions