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author | Mic Bowman | 2011-04-12 12:36:36 -0700 |
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committer | Mic Bowman | 2011-04-12 15:58:57 -0700 |
commit | 69d014e1dcb0e05a4ec927a5501156627856bccb (patch) | |
tree | ef11b839619523c071f9476aece87cb057348a94 /OpenSim/Region/Framework/Scenes/Scene.Permissions.cs | |
parent | New tokenbucket algorithm. This one provides fair sharing of the queues (diff) | |
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First pass at moving object property requests into a queue similar
to the entity update queue. The number of property packets can
become significant when selecting/deselecting large numbers of
objects.
This is experimental code.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Permissions.cs')
0 files changed, 0 insertions, 0 deletions