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authorJustin Clark-Casey (justincc)2013-09-25 00:02:17 +0100
committerJustin Clark-Casey (justincc)2013-09-26 20:10:56 +0100
commit516ab5d8c616230e049e2ebf5974cef97dbda7c9 (patch)
treefd74703cd35e07b3efa40574a25bc67514c17164 /OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
parentminor: Recomment out log message uncommented in previous cbdfe969 (diff)
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Instead of swallowing any socket begin/end receive exceptions, log them for debugging purposes.
This may reveal why on some teleports with current code, the UseCircuitCode message gets through but CompleteMovement disappears into the ether.
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