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authorJohn Hurliman2009-10-13 11:14:45 -0700
committerJohn Hurliman2009-10-13 11:14:45 -0700
commit82ace481c9ea180e7e5b9d6d7c7c191e438fdbe1 (patch)
tree28e18708a64cbbf25a3b36c7341061d2aff8289a /OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
parent* Eliminated unnecessary parameters from LLUDPServer.SendPacketData() (diff)
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* Broke the circular reference between LLClientView and LLUDPClient. This should speed up garbage collection on the large LLClientView objects, and also prevents handling packets for disconnected clients
* Renamed local LLUDPClient variables to udpClient to avoid naming confusion between LLUDPClient and LLClientView
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