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authorJustin Clark-Casey (justincc)2011-08-11 03:05:51 +0100
committerJustin Clark-Casey (justincc)2011-08-11 03:06:38 +0100
commit1aa171189397f34d7d18fb358f7bd767d241675a (patch)
tree474334e8cd0c01f4d39a7aab1aaae5bef55316ea /OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
parentinstead of setting avatar rotation twice in SP.HandleAgentUpdate(), eliminate... (diff)
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eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This can just use the currently set Rotation
looks like I spoke to soon about eliminating jerkiness on "go here"/autopilot. It's still there.
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