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author | Jeff Ames | 2009-10-01 01:00:09 +0900 |
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committer | Jeff Ames | 2009-10-01 01:17:47 +0900 |
commit | ee205e7e812e170f670e690a4e0fa9caa652f226 (patch) | |
tree | df407e66d9aa47a884e39d5d86b877d6ef468a1a /OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |
parent | adding LandDataSerializer (not connected anywhere, work-in-progress) (diff) | |
download | opensim-SC_OLD-ee205e7e812e170f670e690a4e0fa9caa652f226.zip opensim-SC_OLD-ee205e7e812e170f670e690a4e0fa9caa652f226.tar.gz opensim-SC_OLD-ee205e7e812e170f670e690a4e0fa9caa652f226.tar.bz2 opensim-SC_OLD-ee205e7e812e170f670e690a4e0fa9caa652f226.tar.xz |
Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index fddba86..6c9856d 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -413,7 +413,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
413 | remoteClient.SendInventoryItemDetails(ownerID, item); | 413 | remoteClient.SendInventoryItemDetails(ownerID, item); |
414 | } | 414 | } |
415 | // else shouldn't we send an alert message? | 415 | // else shouldn't we send an alert message? |
416 | } | 416 | } |
417 | 417 | ||
418 | /// <summary> | 418 | /// <summary> |
419 | /// Tell the client about the various child items and folders contained in the requested folder. | 419 | /// Tell the client about the various child items and folders contained in the requested folder. |
@@ -485,7 +485,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
485 | 485 | ||
486 | // TODO: This code for looking in the folder for the library should be folded back into the | 486 | // TODO: This code for looking in the folder for the library should be folded back into the |
487 | // CachedUserInfo so that this class doesn't have to know the details (and so that multiple libraries, etc. | 487 | // CachedUserInfo so that this class doesn't have to know the details (and so that multiple libraries, etc. |
488 | // can be handled transparently). | 488 | // can be handled transparently). |
489 | InventoryFolderImpl fold; | 489 | InventoryFolderImpl fold; |
490 | if ((fold = CommsManager.UserProfileCacheService.LibraryRoot.FindFolder(folderID)) != null) | 490 | if ((fold = CommsManager.UserProfileCacheService.LibraryRoot.FindFolder(folderID)) != null) |
491 | { | 491 | { |
@@ -515,7 +515,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
515 | 515 | ||
516 | return contents; | 516 | return contents; |
517 | 517 | ||
518 | } | 518 | } |
519 | 519 | ||
520 | /// <summary> | 520 | /// <summary> |
521 | /// Handle an inventory folder creation request from the client. | 521 | /// Handle an inventory folder creation request from the client. |
@@ -535,7 +535,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
535 | "[AGENT INVENTORY]: Failed to move create folder for user {0} {1}", | 535 | "[AGENT INVENTORY]: Failed to move create folder for user {0} {1}", |
536 | remoteClient.Name, remoteClient.AgentId); | 536 | remoteClient.Name, remoteClient.AgentId); |
537 | } | 537 | } |
538 | } | 538 | } |
539 | 539 | ||
540 | /// <summary> | 540 | /// <summary> |
541 | /// Handle a client request to update the inventory folder | 541 | /// Handle a client request to update the inventory folder |
@@ -570,7 +570,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
570 | remoteClient.Name, remoteClient.AgentId); | 570 | remoteClient.Name, remoteClient.AgentId); |
571 | } | 571 | } |
572 | } | 572 | } |
573 | } | 573 | } |
574 | 574 | ||
575 | public void HandleMoveInventoryFolder(IClientAPI remoteClient, UUID folderID, UUID parentID) | 575 | public void HandleMoveInventoryFolder(IClientAPI remoteClient, UUID folderID, UUID parentID) |
576 | { | 576 | { |
@@ -588,7 +588,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
588 | { | 588 | { |
589 | m_log.WarnFormat("[AGENT INVENTORY]: request to move folder {0} but folder not found", folderID); | 589 | m_log.WarnFormat("[AGENT INVENTORY]: request to move folder {0} but folder not found", folderID); |
590 | } | 590 | } |
591 | } | 591 | } |
592 | 592 | ||
593 | /// <summary> | 593 | /// <summary> |
594 | /// This should delete all the items and folders in the given directory. | 594 | /// This should delete all the items and folders in the given directory. |
@@ -609,7 +609,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
609 | { | 609 | { |
610 | m_log.WarnFormat("[AGENT INVENTORY]: Exception on purge folder for user {0}: {1}", remoteClient.AgentId, e.Message); | 610 | m_log.WarnFormat("[AGENT INVENTORY]: Exception on purge folder for user {0}: {1}", remoteClient.AgentId, e.Message); |
611 | } | 611 | } |
612 | } | 612 | } |
613 | 613 | ||
614 | 614 | ||
615 | private void PurgeFolderAsync(UUID userID, UUID folderID) | 615 | private void PurgeFolderAsync(UUID userID, UUID folderID) |