From ee205e7e812e170f670e690a4e0fa9caa652f226 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Thu, 1 Oct 2009 01:00:09 +0900 Subject: Formatting cleanup. --- OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs') diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index fddba86..6c9856d 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs @@ -413,7 +413,7 @@ namespace OpenSim.Region.Framework.Scenes remoteClient.SendInventoryItemDetails(ownerID, item); } // else shouldn't we send an alert message? - } + } /// /// Tell the client about the various child items and folders contained in the requested folder. @@ -485,7 +485,7 @@ namespace OpenSim.Region.Framework.Scenes // TODO: This code for looking in the folder for the library should be folded back into the // CachedUserInfo so that this class doesn't have to know the details (and so that multiple libraries, etc. - // can be handled transparently). + // can be handled transparently). InventoryFolderImpl fold; if ((fold = CommsManager.UserProfileCacheService.LibraryRoot.FindFolder(folderID)) != null) { @@ -515,7 +515,7 @@ namespace OpenSim.Region.Framework.Scenes return contents; - } + } /// /// Handle an inventory folder creation request from the client. @@ -535,7 +535,7 @@ namespace OpenSim.Region.Framework.Scenes "[AGENT INVENTORY]: Failed to move create folder for user {0} {1}", remoteClient.Name, remoteClient.AgentId); } - } + } /// /// Handle a client request to update the inventory folder @@ -570,7 +570,7 @@ namespace OpenSim.Region.Framework.Scenes remoteClient.Name, remoteClient.AgentId); } } - } + } public void HandleMoveInventoryFolder(IClientAPI remoteClient, UUID folderID, UUID parentID) { @@ -588,7 +588,7 @@ namespace OpenSim.Region.Framework.Scenes { m_log.WarnFormat("[AGENT INVENTORY]: request to move folder {0} but folder not found", folderID); } - } + } /// /// This should delete all the items and folders in the given directory. @@ -609,7 +609,7 @@ namespace OpenSim.Region.Framework.Scenes { m_log.WarnFormat("[AGENT INVENTORY]: Exception on purge folder for user {0}: {1}", remoteClient.AgentId, e.Message); } - } + } private void PurgeFolderAsync(UUID userID, UUID folderID) -- cgit v1.1