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authorMelanie Thielker2010-06-29 03:51:16 +0200
committerMelanie Thielker2010-06-29 03:51:16 +0200
commit6f4d4543b94f28160d697489e591da6614f0c8fc (patch)
tree50083b56d17b40d45c366e570662ebb4cc9daed0 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parentForce IM timestamps to current server time to prevent "Saved on" headers (diff)
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Make newly created prims be named "Object" and make newly created scripts
have a default touch handler. Compatibility patch
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 6532537..a2a8882 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1378,7 +1378,7 @@ namespace OpenSim.Region.Framework.Scenes
1378 return; 1378 return;
1379 1379
1380 AssetBase asset = CreateAsset(itemBase.Name, itemBase.Description, (sbyte)itemBase.AssetType, 1380 AssetBase asset = CreateAsset(itemBase.Name, itemBase.Description, (sbyte)itemBase.AssetType,
1381 Encoding.ASCII.GetBytes("default\n{\n state_entry()\n {\n llSay(0, \"Script running\");\n }\n}"), 1381 Encoding.ASCII.GetBytes("default\n{\n state_entry()\n {\n llSay(0, \"Script running\");\n }\n\n touch_start(integer num)\n {\n }\n}"),
1382 remoteClient.AgentId); 1382 remoteClient.AgentId);
1383 AssetService.Store(asset); 1383 AssetService.Store(asset);
1384 1384