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authorMW2009-06-25 13:12:48 +0000
committerMW2009-06-25 13:12:48 +0000
commit934b291f59bc28fd08cb1ab9477527f67fc2938e (patch)
tree3aa6262406f9c398b069f708fc1dbb443b221786 /OpenSim/Region/Framework/Scenes/EntityManager.cs
parentApplied patch from mantis #3820 which changed the clearing of the ScenePresen... (diff)
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Added a note to the ScenePresence.UpdateMovement() method, to remind everyone that the so called "forces" are actually velocities.
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