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authorJustin Clark-Casey (justincc)2012-02-11 02:29:07 +0000
committerJustin Clark-Casey (justincc)2012-02-11 02:29:07 +0000
commitb92b9228ef5c7833dac019aba12babb5df954d35 (patch)
treeb7ee7fe80933e23ac671c8ca5d56278f6a9e0535 /OpenSim/Region/Framework/Scenes/EntityBase.cs
parentClamp ODE character velocity. Make ODE falling character 54m/s by default. (diff)
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correct the default avatar_terminal_velocity value that I accidentally left in whilst testing
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