diff options
author | Justin Clark-Casey (justincc) | 2011-08-11 02:54:15 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2011-08-11 02:54:15 +0100 |
commit | 36f7d36fa1556d2b9356bc9bc5d9b16fc81eb96a (patch) | |
tree | 336b15fd53cda17f8026317fa77e10a6d2eaf80b /OpenSim/Region/Framework/Scenes/EntityBase.cs | |
parent | get rid of intermediate local store of body rotation in ScenePresence, this i... (diff) | |
download | opensim-SC_OLD-36f7d36fa1556d2b9356bc9bc5d9b16fc81eb96a.zip opensim-SC_OLD-36f7d36fa1556d2b9356bc9bc5d9b16fc81eb96a.tar.gz opensim-SC_OLD-36f7d36fa1556d2b9356bc9bc5d9b16fc81eb96a.tar.bz2 opensim-SC_OLD-36f7d36fa1556d2b9356bc9bc5d9b16fc81eb96a.tar.xz |
instead of setting avatar rotation twice in SP.HandleAgentUpdate(), eliminate the second setting in AddNewMovement()
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/EntityBase.cs')
0 files changed, 0 insertions, 0 deletions