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authorKitto Flora2010-02-03 14:32:29 -0500
committerKitto Flora2010-02-03 14:32:29 -0500
commitfc1ac2593510965789e09136693649f7395897cb (patch)
treeecabcee704d9833c01f0ccab90306ba61d944854 /OpenSim/Region/Framework/Interfaces
parentAngMotor update 1 (diff)
parentMerge branch 'master' into careminster (diff)
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityInventory.cs13
-rw-r--r--OpenSim/Region/Framework/Interfaces/IWorldComm.cs39
2 files changed, 51 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index eeb5102..fa9bf19 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -71,7 +71,8 @@ namespace OpenSim.Region.Framework.Interfaces
71 /// <summary> 71 /// <summary>
72 /// Start all the scripts contained in this entity's inventory 72 /// Start all the scripts contained in this entity's inventory
73 /// </summary> 73 /// </summary>
74 void CreateScriptInstances(int startParam, bool postOnRez, string engine, int stateSource); 74 void CreateScriptInstances(int startParam, bool postOnRez, string engine, int stateSource);
75
75 ArrayList GetScriptErrors(UUID itemID); 76 ArrayList GetScriptErrors(UUID itemID);
76 77
77 /// <summary> 78 /// <summary>
@@ -143,6 +144,16 @@ namespace OpenSim.Region.Framework.Interfaces
143 TaskInventoryItem GetInventoryItem(UUID itemId); 144 TaskInventoryItem GetInventoryItem(UUID itemId);
144 145
145 /// <summary> 146 /// <summary>
147 /// Get inventory items by name.
148 /// </summary>
149 /// <param name="name"></param>
150 /// <returns>
151 /// A list of inventory items with that name.
152 /// If no inventory item has that name then an empty list is returned.
153 /// </returns>
154 IList<TaskInventoryItem> GetInventoryItems(string name);
155
156 /// <summary>
146 /// Update an existing inventory item. 157 /// Update an existing inventory item.
147 /// </summary> 158 /// </summary>
148 /// <param name="item">The updated item. An item with the same id must already exist 159 /// <param name="item">The updated item. An item with the same id must already exist
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
index 74526c4..948b9dc 100644
--- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
+++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
@@ -49,10 +49,49 @@ namespace OpenSim.Region.Framework.Interfaces
49 49
50 public interface IWorldComm 50 public interface IWorldComm
51 { 51 {
52 /// <summary>
53 /// Create a listen event callback with the specified filters.
54 /// The parameters localID,itemID are needed to uniquely identify
55 /// the script during 'peek' time. Parameter hostID is needed to
56 /// determine the position of the script.
57 /// </summary>
58 /// <param name="localID">localID of the script engine</param>
59 /// <param name="itemID">UUID of the script engine</param>
60 /// <param name="hostID">UUID of the SceneObjectPart</param>
61 /// <param name="channel">channel to listen on</param>
62 /// <param name="name">name to filter on</param>
63 /// <param name="id">key to filter on (user given, could be totally faked)</param>
64 /// <param name="msg">msg to filter on</param>
65 /// <returns>number of the scripts handle</returns>
52 int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg); 66 int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg);
67
68 /// <summary>
69 /// This method scans over the objects which registered an interest in listen callbacks.
70 /// For everyone it finds, it checks if it fits the given filter. If it does, then
71 /// enqueue the message for delivery to the objects listen event handler.
72 /// The enqueued ListenerInfo no longer has filter values, but the actually trigged values.
73 /// Objects that do an llSay have their messages delivered here and for nearby avatars,
74 /// the OnChatFromClient event is used.
75 /// </summary>
76 /// <param name="type">type of delvery (whisper,say,shout or regionwide)</param>
77 /// <param name="channel">channel to sent on</param>
78 /// <param name="name">name of sender (object or avatar)</param>
79 /// <param name="id">key of sender (object or avatar)</param>
80 /// <param name="msg">msg to sent</param>
53 void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg); 81 void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg);
82
83 /// <summary>
84 /// Are there any listen events ready to be dispatched?
85 /// </summary>
86 /// <returns>boolean indication</returns>
54 bool HasMessages(); 87 bool HasMessages();
88
89 /// <summary>
90 /// Pop the first availlable listen event from the queue
91 /// </summary>
92 /// <returns>ListenerInfo with filter filled in</returns>
55 IWorldCommListenerInfo GetNextMessage(); 93 IWorldCommListenerInfo GetNextMessage();
94
56 void ListenControl(UUID itemID, int handle, int active); 95 void ListenControl(UUID itemID, int handle, int active);
57 void ListenRemove(UUID itemID, int handle); 96 void ListenRemove(UUID itemID, int handle);
58 void DeleteListener(UUID itemID); 97 void DeleteListener(UUID itemID);