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author | Melanie | 2014-01-28 21:02:20 +0000 |
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committer | Melanie | 2014-01-28 21:02:20 +0000 |
commit | c6e9db58669d773c85041db99b19b942f70324f7 (patch) | |
tree | 99f69fb669332cff69a45ce6f7473aed6d965a0d /OpenSim/Region/Framework/Interfaces | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Merge branch 'justincc-master' (diff) | |
download | opensim-SC_OLD-c6e9db58669d773c85041db99b19b942f70324f7.zip opensim-SC_OLD-c6e9db58669d773c85041db99b19b942f70324f7.tar.gz opensim-SC_OLD-c6e9db58669d773c85041db99b19b942f70324f7.tar.bz2 opensim-SC_OLD-c6e9db58669d773c85041db99b19b942f70324f7.tar.xz |
Merge branch 'master' into careminster
Conflicts:
OpenSim/Framework/RegionSettings.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
OpenSim/Region/Framework/Interfaces/IInterregionComms.cs
OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
3 files changed, 27 insertions, 119 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs index 1949a90..214b07a 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs | |||
@@ -47,13 +47,33 @@ namespace OpenSim.Region.Framework.Interfaces | |||
47 | /// The handle of the destination region. If it's the same as the region currently | 47 | /// The handle of the destination region. If it's the same as the region currently |
48 | /// occupied by the agent then the teleport will be within that region. | 48 | /// occupied by the agent then the teleport will be within that region. |
49 | /// </param> | 49 | /// </param> |
50 | /// <param name='agent'></param> | ||
51 | /// <param name='regionHandle'></param> | ||
50 | /// <param name='position'></param> | 52 | /// <param name='position'></param> |
51 | /// <param name='lookAt'></param> | 53 | /// <param name='lookAt'></param> |
52 | /// <param name='teleportFlags'></param> | 54 | /// <param name='teleportFlags'></param> |
53 | void Teleport(ScenePresence agent, ulong regionHandle, Vector3 position, Vector3 lookAt, uint teleportFlags); | 55 | void Teleport(ScenePresence agent, ulong regionHandle, Vector3 position, Vector3 lookAt, uint teleportFlags); |
54 | 56 | ||
57 | /// <summary> | ||
58 | /// Teleports the agent for the given client to their home destination. | ||
59 | /// </summary> | ||
60 | /// <param name='id'></param> | ||
61 | /// <param name='client'></param> | ||
55 | bool TeleportHome(UUID id, IClientAPI client); | 62 | bool TeleportHome(UUID id, IClientAPI client); |
56 | 63 | ||
64 | /// <summary> | ||
65 | /// Teleport an agent directly to a given region without checking whether the region should be substituted. | ||
66 | /// </summary> | ||
67 | /// <remarks> | ||
68 | /// Please use Teleport() instead unless you know exactly what you're doing. | ||
69 | /// Do not use for same region teleports. | ||
70 | /// </remarks> | ||
71 | /// <param name='sp'></param> | ||
72 | /// <param name='reg'></param> | ||
73 | /// <param name='finalDestination'>/param> | ||
74 | /// <param name='position'></param> | ||
75 | /// <param name='lookAt'></param> | ||
76 | /// <param name='teleportFlags'></param> | ||
57 | void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination, | 77 | void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination, |
58 | Vector3 position, Vector3 lookAt, uint teleportFlags); | 78 | Vector3 position, Vector3 lookAt, uint teleportFlags); |
59 | 79 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs b/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs deleted file mode 100644 index 67a500f..0000000 --- a/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs +++ /dev/null | |||
@@ -1,119 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | using OpenSim.Framework; | ||
30 | using OpenSim.Region.Framework.Scenes; | ||
31 | |||
32 | namespace OpenSim.Region.Framework.Interfaces | ||
33 | { | ||
34 | public delegate bool ChildAgentUpdateReceived(AgentData data); | ||
35 | |||
36 | public interface IInterregionCommsOut | ||
37 | { | ||
38 | #region Agents | ||
39 | |||
40 | bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit, uint teleportFlags, out string reason); | ||
41 | |||
42 | /// <summary> | ||
43 | /// Full child agent update. | ||
44 | /// </summary> | ||
45 | /// <param name="regionHandle"></param> | ||
46 | /// <param name="data"></param> | ||
47 | /// <returns></returns> | ||
48 | bool SendChildAgentUpdate(ulong regionHandle, AgentData data); | ||
49 | |||
50 | /// <summary> | ||
51 | /// Short child agent update, mostly for position. | ||
52 | /// </summary> | ||
53 | /// <param name="regionHandle"></param> | ||
54 | /// <param name="data"></param> | ||
55 | /// <returns></returns> | ||
56 | bool SendChildAgentUpdate(ulong regionHandle, AgentPosition data); | ||
57 | |||
58 | bool SendRetrieveRootAgent(ulong regionHandle, UUID id, out IAgentData agent); | ||
59 | |||
60 | /// <summary> | ||
61 | /// Message from receiving region to departing region, telling it got contacted by the client. | ||
62 | /// When sent over REST, it invokes the opaque uri. | ||
63 | /// </summary> | ||
64 | /// <param name="regionHandle"></param> | ||
65 | /// <param name="id"></param> | ||
66 | /// <param name="uri"></param> | ||
67 | /// <returns></returns> | ||
68 | bool SendReleaseAgent(ulong regionHandle, UUID id, string uri); | ||
69 | |||
70 | /// <summary> | ||
71 | /// Close chid agent. | ||
72 | /// </summary> | ||
73 | /// <param name="regionHandle"></param> | ||
74 | /// <param name="id"></param> | ||
75 | /// <returns></returns> | ||
76 | bool SendCloseChildAgent(ulong regionHandle, UUID id); | ||
77 | |||
78 | /// <summary> | ||
79 | /// Close agent. | ||
80 | /// </summary> | ||
81 | /// <param name="regionHandle"></param> | ||
82 | /// <param name="id"></param> | ||
83 | /// <returns></returns> | ||
84 | bool SendCloseAgent(ulong regionHandle, UUID id); | ||
85 | |||
86 | #endregion Agents | ||
87 | |||
88 | #region Objects | ||
89 | |||
90 | /// <summary> | ||
91 | /// Create an object in the destination region. This message is used primarily for prim crossing. | ||
92 | /// </summary> | ||
93 | /// <param name="regionHandle"></param> | ||
94 | /// <param name="sog"></param> | ||
95 | /// <param name="isLocalCall"></param> | ||
96 | /// <returns></returns> | ||
97 | bool SendCreateObject(ulong regionHandle, SceneObjectGroup sog, bool isLocalCall); | ||
98 | |||
99 | /// <summary> | ||
100 | /// Create an object from the user's inventory in the destination region. | ||
101 | /// This message is used primarily by clients. | ||
102 | /// </summary> | ||
103 | /// <param name="regionHandle"></param> | ||
104 | /// <param name="userID"></param> | ||
105 | /// <param name="itemID"></param> | ||
106 | /// <returns></returns> | ||
107 | bool SendCreateObject(ulong regionHandle, UUID userID, UUID itemID); | ||
108 | |||
109 | #endregion Objects | ||
110 | |||
111 | } | ||
112 | |||
113 | // This may not be needed, but having it here for now. | ||
114 | public interface IInterregionCommsIn | ||
115 | { | ||
116 | event ChildAgentUpdateReceived OnChildAgentUpdate; | ||
117 | } | ||
118 | |||
119 | } | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs b/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs index b67312e..1a89721 100644 --- a/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs | |||
@@ -51,10 +51,17 @@ namespace OpenSim.Region.Framework.Interfaces | |||
51 | UUID = 5 | 51 | UUID = 5 |
52 | } | 52 | } |
53 | 53 | ||
54 | public struct JsonStoreStats | ||
55 | { | ||
56 | public int StoreCount; | ||
57 | } | ||
58 | |||
54 | public delegate void TakeValueCallback(string s); | 59 | public delegate void TakeValueCallback(string s); |
55 | 60 | ||
56 | public interface IJsonStoreModule | 61 | public interface IJsonStoreModule |
57 | { | 62 | { |
63 | JsonStoreStats GetStoreStats(); | ||
64 | |||
58 | bool AttachObjectStore(UUID objectID); | 65 | bool AttachObjectStore(UUID objectID); |
59 | bool CreateStore(string value, ref UUID result); | 66 | bool CreateStore(string value, ref UUID result); |
60 | bool DestroyStore(UUID storeID); | 67 | bool DestroyStore(UUID storeID); |