diff options
author | UbitUmarov | 2014-11-19 16:43:56 +0000 |
---|---|---|
committer | UbitUmarov | 2014-11-19 16:43:56 +0000 |
commit | b4a91f5dde928154675da227ae70444bdc12a8bc (patch) | |
tree | dd2924969c7ebf99a4d4d1b5af5b23a4ec0f1004 /OpenSim/Region/Framework/Interfaces | |
parent | dont do recoil on llRezObject called from attachments, as seem to happen (diff) | |
download | opensim-SC_OLD-b4a91f5dde928154675da227ae70444bdc12a8bc.zip opensim-SC_OLD-b4a91f5dde928154675da227ae70444bdc12a8bc.tar.gz opensim-SC_OLD-b4a91f5dde928154675da227ae70444bdc12a8bc.tar.bz2 opensim-SC_OLD-b4a91f5dde928154675da227ae70444bdc12a8bc.tar.xz |
return bbox and offsetHeight to RezObject
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index eba881f..b85fd8b 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | |||
@@ -246,7 +246,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
246 | /// <param name="objlist">The scene objects</param> | 246 | /// <param name="objlist">The scene objects</param> |
247 | /// <param name="veclist">Relative offsets for each object</param> | 247 | /// <param name="veclist">Relative offsets for each object</param> |
248 | /// <returns>true = success, false = the scene object asset couldn't be found</returns> | 248 | /// <returns>true = success, false = the scene object asset couldn't be found</returns> |
249 | bool GetRezReadySceneObjects(TaskInventoryItem item, out List<SceneObjectGroup> objlist, out List<Vector3> veclist); | 249 | bool GetRezReadySceneObjects(TaskInventoryItem item, out List<SceneObjectGroup> objlist, out List<Vector3> veclist, out Vector3 bbox, out float offsetHeight); |
250 | 250 | ||
251 | /// <summary> | 251 | /// <summary> |
252 | /// Update an existing inventory item. | 252 | /// Update an existing inventory item. |