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authorUbitUmarov2016-09-17 16:42:40 +0100
committerUbitUmarov2016-09-17 16:42:40 +0100
commit71bd3ce49f1159251ec4339d098d93c2119729f0 (patch)
treeb9d73349600abc18b63ee5201fc60b8a1d810334 /OpenSim/Region/Framework/Interfaces
parent add to databases a table to store baked terrain. (diff)
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add load baked terrain methods
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r--OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
index 4940a28..8536db0 100644
--- a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
+++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
@@ -93,7 +93,7 @@ namespace OpenSim.Region.Framework.Interfaces
93 void StoreTerrain(double[,] terrain, UUID regionID); 93 void StoreTerrain(double[,] terrain, UUID regionID);
94 94
95 /// <summary> 95 /// <summary>
96 /// Load the latest terrain revision from region storage 96 /// Load terrain from region storage
97 /// </summary> 97 /// </summary>
98 /// <param name="regionID">the region UUID</param> 98 /// <param name="regionID">the region UUID</param>
99 /// <param name="pSizeX">the X dimension of the terrain being filled</param> 99 /// <param name="pSizeX">the X dimension of the terrain being filled</param>
@@ -101,6 +101,7 @@ namespace OpenSim.Region.Framework.Interfaces
101 /// <param name="pSizeZ">the Z dimension of the terrain being filled</param> 101 /// <param name="pSizeZ">the Z dimension of the terrain being filled</param>
102 /// <returns>Heightfield data</returns> 102 /// <returns>Heightfield data</returns>
103 TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ); 103 TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ);
104 TerrainData LoadBakedTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ);
104 105
105 // Legacy version kept for downward compabibility 106 // Legacy version kept for downward compabibility
106 double[,] LoadTerrain(UUID regionID); 107 double[,] LoadTerrain(UUID regionID);