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author | teravus | 2012-12-29 08:53:58 -0500 |
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committer | teravus | 2012-12-29 08:53:58 -0500 |
commit | 6797ac14741851efa5ba60a00891e18cf7755c80 (patch) | |
tree | b2b9b4870100f12d59d3bcd257349051fdede2d4 /OpenSim/Region/Framework/Interfaces | |
parent | bug fix, cleanup... (diff) | |
download | opensim-SC_OLD-6797ac14741851efa5ba60a00891e18cf7755c80.zip opensim-SC_OLD-6797ac14741851efa5ba60a00891e18cf7755c80.tar.gz opensim-SC_OLD-6797ac14741851efa5ba60a00891e18cf7755c80.tar.bz2 opensim-SC_OLD-6797ac14741851efa5ba60a00891e18cf7755c80.tar.xz |
* This finishes the implementation of AgentCachedTexture. Requires the XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IBakedTextureModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IBakedTextureModule.cs b/OpenSim/Region/Framework/Interfaces/IBakedTextureModule.cs index d63898a..21ed44f 100644 --- a/OpenSim/Region/Framework/Interfaces/IBakedTextureModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IBakedTextureModule.cs | |||
@@ -13,7 +13,7 @@ namespace OpenSim.Services.Interfaces | |||
13 | { | 13 | { |
14 | public interface IBakedTextureModule | 14 | public interface IBakedTextureModule |
15 | { | 15 | { |
16 | AssetBase[] Get(UUID id); | 16 | WearableCacheItem[] Get(UUID id); |
17 | void Store(UUID id, AssetBase[] data); | 17 | void Store(UUID id, WearableCacheItem[] data); |
18 | } | 18 | } |
19 | } | 19 | } |