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author | Melanie | 2012-07-19 09:47:51 +0100 |
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committer | Melanie | 2012-07-19 09:47:51 +0100 |
commit | 36d744e2a5963d8f3ed33990943aa0ab25832a8b (patch) | |
tree | ae78b4d8a5db18ad551fbe2157e9abdb7a57ce04 /OpenSim/Region/Framework/Interfaces | |
parent | Fix llSameGroup to work according to specs (diff) | |
parent | Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled... (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs index aa4a757..136ca92 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs | |||
@@ -25,14 +25,23 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | |||
29 | using System; | 28 | using System; |
29 | using OpenSim.Framework; | ||
30 | 30 | ||
31 | namespace OpenSim.Region.Framework.Interfaces | 31 | namespace OpenSim.Region.Framework.Interfaces |
32 | { | 32 | { |
33 | public interface IRegionReadyModule | 33 | public interface IRegionReadyModule |
34 | { | 34 | { |
35 | void OarLoadingAlert(string msg); | 35 | void OarLoadingAlert(string msg); |
36 | |||
37 | /// <summary> | ||
38 | /// Trigger region ready status manually. | ||
39 | /// </summary> | ||
40 | /// <remarks> | ||
41 | /// This should be called by the scene if the IRegionReadyModule has set Scene.LoginLock == true | ||
42 | /// </remarks> | ||
43 | /// <param name='scene'></param> | ||
44 | void TriggerRegionReady(IScene scene); | ||
36 | } | 45 | } |
37 | } | 46 | } |
38 | 47 | ||