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authorE. Allen Soard2011-05-06 18:48:00 -0700
committerMelanie2011-05-09 03:14:41 +0100
commit65d595597de9e28ad219d2fbe2326cc99be0e642 (patch)
treea233c661c19159a1fa21f69b824ffc553f15494c /OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs
parentAdd commands to delete objects by name, UUID, creator or owner (diff)
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Adds an optional module to enforce prim limits on a given parcel Takes into account acculmitive prim allowance when multiple parcels are owned by the same avatar on the same region. Does not handle prims that are moved by a script or account for temporary objects at the time of creation. other wise handles all tested cases including: Creating a new object from the build menu Moving an object from another parcel duplicating an object via shift move rezing an object from a script
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