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author | Justin Clark-Casey (justincc) | 2012-09-27 00:12:34 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-09-27 00:12:34 +0100 |
commit | 2bf42f30af5030890b8e3ff5bb29074a1f0e9085 (patch) | |
tree | 5aeb7aeb87231e97e8cec78aa1dac0fbf7b4fc72 /OpenSim/Region/Framework/Interfaces/ISoundModule.cs | |
parent | Don't store undo states if a scene object is manipulated when it is not in a ... (diff) | |
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Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.
This controls how many undo steps the simulator will store for each prim.
Default is now 20 rather than 5 as it briefly was.
The default number could be increased through this is a memory tradeoff which will scale with the number of prims in the sim and level of activity.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/ISoundModule.cs')
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