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authorMW2009-06-26 12:09:43 +0000
committerMW2009-06-26 12:09:43 +0000
commit7a2c41dea0f1faf1c6de88d1a3da934d178bae84 (patch)
tree1a4f523917da00efd99366ce815c180888c9be1b /OpenSim/Region/Framework/Interfaces/ISceneViewer.cs
parentEnable the RemoteAdmin module to save regions as ini files rather than XML (diff)
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Extracted the code that handles the sending of prim updates to the client, from ScenePresence into ISceneViewer/SceneViewer. Currently ScenePresence "has" a ISceneViewer, although if we had a proper Node based scenegraph then it would most likely be attached directly to the nodes.
By extracting this code, it should make it easier to experiment with different ways of managing the update process. [Next step to make this module based, could be to create a SceneViewerFactoryModule]
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/ISceneViewer.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/ISceneViewer.cs14
1 files changed, 14 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ISceneViewer.cs b/OpenSim/Region/Framework/Interfaces/ISceneViewer.cs
new file mode 100644
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+++ b/OpenSim/Region/Framework/Interfaces/ISceneViewer.cs
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1using System;
2using OpenSim.Region.Framework.Scenes;
3
4namespace OpenSim.Region.Framework.Interfaces
5{
6 public interface ISceneViewer
7 {
8 void Reset();
9 void Close();
10 int MaxPrimsPerFrame { get; set; }
11 void QueuePartForUpdate(SceneObjectPart part);
12 void SendPrimUpdates();
13 }
14}