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authorJustin Clark-Casey (justincc)2011-08-11 21:43:26 +0100
committerJustin Clark-Casey (justincc)2011-08-11 21:43:26 +0100
commit50945dd56029a1280c581ea9b29213ab0e162a0a (patch)
tree826067de13242de2e3137ef68cfae4f87c6c59b8 /OpenSim/Region/Framework/Interfaces/INPCModule.cs
parentSplit out to-be-common setup stuff from TestOsOwnerSaveAppearance() (diff)
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add regression test for osNpcCreate when cloning an in-region avatar
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/INPCModule.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/INPCModule.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
index 08b973d..5e5c4a1 100644
--- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
@@ -40,9 +40,9 @@ namespace OpenSim.Region.Framework.Interfaces
40 /// <param name="lastname"></param> 40 /// <param name="lastname"></param>
41 /// <param name="position"></param> 41 /// <param name="position"></param>
42 /// <param name="scene"></param> 42 /// <param name="scene"></param>
43 /// <param name="cloneAppearanceFrom">The UUID of the avatar from which to clone the NPC's appearance from.</param> 43 /// <param name="appearance">The avatar appearance to use for the new NPC.</param>
44 /// <returns>The UUID of the ScenePresence created.</returns> 44 /// <returns>The UUID of the ScenePresence created.</returns>
45 UUID CreateNPC(string firstname, string lastname, Vector3 position, Scene scene, UUID cloneAppearanceFrom); 45 UUID CreateNPC(string firstname, string lastname, Vector3 position, Scene scene, AvatarAppearance appearance);
46 46
47 /// <summary> 47 /// <summary>
48 /// Check if the agent is an NPC. 48 /// Check if the agent is an NPC.