aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Interfaces/INPCModule.cs
diff options
context:
space:
mode:
authorDiva Canto2012-04-27 09:26:14 -0700
committerDiva Canto2012-04-27 09:26:14 -0700
commit2970a18e54bc4811af67a2f0c307fb79c00c9a18 (patch)
treee4faab8dd2b55edff0632faf241c960ad553ccbc /OpenSim/Region/Framework/Interfaces/INPCModule.cs
parentMinor change in error message (HG teleport failures) (diff)
parentAdd regression test for teleporting an agent between separated regions on the... (diff)
downloadopensim-SC_OLD-2970a18e54bc4811af67a2f0c307fb79c00c9a18.zip
opensim-SC_OLD-2970a18e54bc4811af67a2f0c307fb79c00c9a18.tar.gz
opensim-SC_OLD-2970a18e54bc4811af67a2f0c307fb79c00c9a18.tar.bz2
opensim-SC_OLD-2970a18e54bc4811af67a2f0c307fb79c00c9a18.tar.xz
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/INPCModule.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/INPCModule.cs30
1 files changed, 30 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
index dc3ff89..b4dc3c3 100644
--- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
@@ -135,6 +135,36 @@ namespace OpenSim.Region.Framework.Interfaces
135 bool Say(UUID agentID, Scene scene, string text); 135 bool Say(UUID agentID, Scene scene, string text);
136 136
137 /// <summary> 137 /// <summary>
138 /// Get the NPC to say something.
139 /// </summary>
140 /// <param name="agentID">The UUID of the NPC</param>
141 /// <param name="scene"></param>
142 /// <param name="text"></param>
143 /// <param name="channel"></param>
144 /// <returns>True if the operation succeeded, false if there was no such agent or the agent was not an NPC</returns>
145 bool Say(UUID agentID, Scene scene, string text, int channel);
146
147 /// <summary>
148 /// Get the NPC to shout something.
149 /// </summary>
150 /// <param name="agentID">The UUID of the NPC</param>
151 /// <param name="scene"></param>
152 /// <param name="text"></param>
153 /// <param name="channel"></param>
154 /// <returns>True if the operation succeeded, false if there was no such agent or the agent was not an NPC</returns>
155 bool Shout(UUID agentID, Scene scene, string text, int channel);
156
157 /// <summary>
158 /// Get the NPC to whisper something.
159 /// </summary>
160 /// <param name="agentID">The UUID of the NPC</param>
161 /// <param name="scene"></param>
162 /// <param name="text"></param>
163 /// <param name="channel"></param>
164 /// <returns>True if the operation succeeded, false if there was no such agent or the agent was not an NPC</returns>
165 bool Whisper(UUID agentID, Scene scene, string text, int channel);
166
167 /// <summary>
138 /// Sit the NPC. 168 /// Sit the NPC.
139 /// </summary> 169 /// </summary>
140 /// <param name="agentID"></param> 170 /// <param name="agentID"></param>