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authorMelanie2009-11-26 12:08:20 +0000
committerMelanie2009-11-26 12:08:20 +0000
commit88842edc95bafeb9f3b2f2ea0ab09394028a0916 (patch)
tree17e8b01bf61004627c551345e9980cc6e4e27520 /OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Remove GetAssemblyName and friends from the SE interface. It's now handled
internally
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IEntityInventory.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityInventory.cs6
1 files changed, 0 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index 2c906a2..2998f45 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -185,12 +185,6 @@ namespace OpenSim.Region.Framework.Interfaces
185 List<UUID> GetInventoryList(); 185 List<UUID> GetInventoryList();
186 186
187 /// <summary> 187 /// <summary>
188 /// Get the names of the assemblies associated with scripts in this inventory.
189 /// </summary>
190 /// <returns></returns>
191 string[] GetScriptAssemblies();
192
193 /// <summary>
194 /// Get the xml representing the saved states of scripts in this inventory. 188 /// Get the xml representing the saved states of scripts in this inventory.
195 /// </summary> 189 /// </summary>
196 /// <returns> 190 /// <returns>