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authorMelanie2009-08-04 03:17:13 +0100
committerMelanie2009-08-04 03:17:13 +0100
commit17bdc45c5ce623549b185a6c4bd5e8fdf00c8d8e (patch)
treeb1e75c63acc472c6e211f2054abedf99ccf1bf06 /OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
parentMinor: formatting changes. (diff)
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Add plumbing for the SceneObjectDeleter to wait for the script engine to
allow final deletion of objects. Meant to support the attach(NULL_KEY) event,
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityInventory.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index f040365..1ed92fb 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -197,5 +197,7 @@ namespace OpenSim.Region.Framework.Interfaces
197 /// A <see cref="Dictionary`2"/> 197 /// A <see cref="Dictionary`2"/>
198 /// </returns> 198 /// </returns>
199 Dictionary<UUID, string> GetScriptStates(); 199 Dictionary<UUID, string> GetScriptStates();
200
201 bool CanBeDeleted();
200 } 202 }
201} 203}