aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
diff options
context:
space:
mode:
authorMelanie2012-06-29 22:24:53 +0100
committerMelanie2012-06-29 22:24:53 +0100
commit6137f37028a798f87af3f8afb71ec4856b2a5ad8 (patch)
tree39289035f883415b5ccae36a9b2af1ad60c7acf6 /OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
parentMerge branch 'avination' into careminster (diff)
parentMove update of the final optional ODE total frame stat inside the OdeLock rat... (diff)
downloadopensim-SC_OLD-6137f37028a798f87af3f8afb71ec4856b2a5ad8.zip
opensim-SC_OLD-6137f37028a798f87af3f8afb71ec4856b2a5ad8.tar.gz
opensim-SC_OLD-6137f37028a798f87af3f8afb71ec4856b2a5ad8.tar.bz2
opensim-SC_OLD-6137f37028a798f87af3f8afb71ec4856b2a5ad8.tar.xz
Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.cs
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index 7446530..e7b9ba5 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -114,11 +114,11 @@ namespace OpenSim.Region.Framework.Interfaces
114 void DetachSingleAttachmentToGround(IScenePresence sp, uint objectLocalID); 114 void DetachSingleAttachmentToGround(IScenePresence sp, uint objectLocalID);
115 115
116 /// <summary> 116 /// <summary>
117 /// Detach the given item so that it remains in the user's inventory. 117 /// Detach the given attachment so that it remains in the user's inventory.
118 /// </summary> 118 /// </summary>
119 /// <param name="sp">/param> 119 /// <param name="sp">/param>
120 /// <param name="itemID"></param> 120 /// <param name="grp">The attachment to detach.</param>
121 void DetachSingleAttachmentToInv(IScenePresence sp, UUID itemID); 121 void DetachSingleAttachmentToInv(IScenePresence sp, SceneObjectGroup grp);
122 122
123 /// Update the position of an attachment. 123 /// Update the position of an attachment.
124 /// </summary> 124 /// </summary>