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authorMelanie2010-11-16 01:37:44 +0100
committerMelanie2010-11-16 01:37:44 +0100
commitc2ac5dc35822fd85751b1da4a96a0062e600b55c (patch)
tree3e3640b8253307e9c183b88252b3db2effe37352 /OpenSim/Region/Examples/SimpleModule
parentWhen detaching a scripted item, always consider it modified. Script states (diff)
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Can't detach an object from within the script thread because it will throw.
Use FireAndForget for that.
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