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author | Charles Krinke | 2008-06-08 17:36:41 +0000 |
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committer | Charles Krinke | 2008-06-08 17:36:41 +0000 |
commit | aca872499f2b1c28341cea8df7d8386a691cea43 (patch) | |
tree | 5856940b43d1c0c8fa368549d2b6a0edd86d3254 /OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |
parent | Mantis#1498. Thank you Melanie for an XEngine patch that addresses: (diff) | |
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Added a "if(entity != null)" before the call to
UpdateEntityMovement() to try to preclude the
occaisional System.NullReferenceException in scene.
Diffstat (limited to 'OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs')
0 files changed, 0 insertions, 0 deletions