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authorMic Bowman2011-04-11 09:06:28 -0700
committerMic Bowman2011-04-13 15:37:25 -0700
commit5b89c66c9704f2bd219a35f8a70ac60e751d7f49 (patch)
tree6b1f271ad395d43108070b52f619f12a386ce80a /OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
parentUse common coalesced serialization code for both tests and the InventoryAcces... (diff)
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New tokenbucket algorithm. This one provides fair sharing of the queues
when client and simulator throttles are set. This algorithm also uses pre-defined burst rate of 150% of the sustained rate for each of the throttles. Removed the "state" queue. The state queue is not a Linden queue and appeared to be used just to get kill packets sent.
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