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authorMW2007-08-15 18:34:36 +0000
committerMW2007-08-15 18:34:36 +0000
commit94dded470d04f72c573bf0aa82e1f7522362c54a (patch)
tree0ecb098a3b75a6b0fee01c21ca11c614a32bceef /OpenSim/Region/Examples/SimpleApp
parent* We now have a field of spinning objects. (diff)
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More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
Diffstat (limited to 'OpenSim/Region/Examples/SimpleApp')
-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
index af3d77b..c0132f5 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
@@ -71,6 +71,8 @@ namespace SimpleApp
71 public event FetchInventoryDescendents OnFetchInventoryDescendents; 71 public event FetchInventoryDescendents OnFetchInventoryDescendents;
72 public event FetchInventory OnFetchInventory; 72 public event FetchInventory OnFetchInventory;
73 public event RequestTaskInventory OnRequestTaskInventory; 73 public event RequestTaskInventory OnRequestTaskInventory;
74 public event UDPAssetUploadRequest OnAssetUploadRequest;
75 public event XferReceive OnXferReceive;
74 76
75 public event UUIDNameRequest OnNameFromUUIDRequest; 77 public event UUIDNameRequest OnNameFromUUIDRequest;
76 78