diff options
author | Justin Clarke Casey | 2008-11-14 21:06:40 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2008-11-14 21:06:40 +0000 |
commit | 00d61145255d08ccd4bcc0e60262cbedabf08476 (patch) | |
tree | 41f133513b54233ecdaa0c90ff8604136d4056e2 /OpenSim/Region/Environment | |
parent | * minor: remove mono compiler warnings (diff) | |
download | opensim-SC_OLD-00d61145255d08ccd4bcc0e60262cbedabf08476.zip opensim-SC_OLD-00d61145255d08ccd4bcc0e60262cbedabf08476.tar.gz opensim-SC_OLD-00d61145255d08ccd4bcc0e60262cbedabf08476.tar.bz2 opensim-SC_OLD-00d61145255d08ccd4bcc0e60262cbedabf08476.tar.xz |
* test: Add scene root agent test stub, since I'll be picking up with something else the next time I start coding on OpenSim
Diffstat (limited to 'OpenSim/Region/Environment')
3 files changed, 80 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs index 9b4e187..6d69443 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs | |||
@@ -56,8 +56,6 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
56 | public ulong mXferID; | 56 | public ulong mXferID; |
57 | private TerrainUploadComplete handlerTerrainUploadDone; | 57 | private TerrainUploadComplete handlerTerrainUploadDone; |
58 | 58 | ||
59 | |||
60 | |||
61 | public EstateTerrainXferHandler(IClientAPI pRemoteClient, string pClientFilename) | 59 | public EstateTerrainXferHandler(IClientAPI pRemoteClient, string pClientFilename) |
62 | { | 60 | { |
63 | 61 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 830a63d..3948d31 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |||
@@ -264,7 +264,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
264 | } | 264 | } |
265 | 265 | ||
266 | /// <summary> | 266 | /// <summary> |
267 | /// Async compnent for informing client of which neighbours exists | 267 | /// Async component for informing client of which neighbours exist |
268 | /// </summary> | 268 | /// </summary> |
269 | /// <remarks> | 269 | /// <remarks> |
270 | /// This needs to run asynchronesously, as a network timeout may block the thread for a long while | 270 | /// This needs to run asynchronesously, as a network timeout may block the thread for a long while |
diff --git a/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs new file mode 100644 index 0000000..e1b97e8 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs | |||
@@ -0,0 +1,79 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using NUnit.Framework; | ||
29 | using OpenMetaverse; | ||
30 | using OpenSim.Framework; | ||
31 | using OpenSim.Region.Environment.Scenes; | ||
32 | |||
33 | namespace OpenSim.Region.Environment.Scenes.Tests | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// Scene presence tests | ||
37 | /// </summary> | ||
38 | [TestFixture] | ||
39 | public class ScenePresenceTests | ||
40 | { | ||
41 | [SetUp] | ||
42 | public void Init() | ||
43 | { | ||
44 | try | ||
45 | { | ||
46 | log4net.Config.XmlConfigurator.Configure(); | ||
47 | } | ||
48 | catch | ||
49 | { | ||
50 | // I don't care, just leave log4net off | ||
51 | } | ||
52 | } | ||
53 | |||
54 | /// <summary> | ||
55 | /// Test adding a root agent to a scene. Doesn't yet do what it says on the tin. | ||
56 | /// </summary> | ||
57 | [Test] | ||
58 | public void TestAddRootAgent() | ||
59 | { | ||
60 | Scene scene = SceneTestUtils.SetupScene(); | ||
61 | |||
62 | AgentCircuitData agent = new AgentCircuitData(); | ||
63 | agent.AgentID = UUID.Zero; | ||
64 | agent.firstname = "testfirstname"; | ||
65 | agent.lastname = "testlastname"; | ||
66 | agent.SessionID = UUID.Zero; | ||
67 | agent.SecureSessionID = UUID.Zero; | ||
68 | agent.circuitcode = 123; | ||
69 | agent.BaseFolder = UUID.Zero; | ||
70 | agent.InventoryFolder = UUID.Zero; | ||
71 | agent.startpos = Vector3.Zero; | ||
72 | agent.CapsPath = "http://wibble.com"; | ||
73 | |||
74 | //scene.NewUserConnection(agent); | ||
75 | |||
76 | // There are going to be more parts to this. | ||
77 | } | ||
78 | } | ||
79 | } | ||