From 00d61145255d08ccd4bcc0e60262cbedabf08476 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Fri, 14 Nov 2008 21:06:40 +0000
Subject: * test: Add scene root agent test stub, since I'll be picking up with
something else the next time I start coding on OpenSim
---
.../World/Estate/EstateTerrainXferHandler.cs | 2 -
.../Scenes/SceneCommunicationService.cs | 2 +-
.../Environment/Scenes/Tests/ScenePresenceTests.cs | 79 ++++++++++++++++++++++
3 files changed, 80 insertions(+), 3 deletions(-)
create mode 100644 OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs
(limited to 'OpenSim/Region/Environment')
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs
index 9b4e187..6d69443 100644
--- a/OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs
+++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs
@@ -56,8 +56,6 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
public ulong mXferID;
private TerrainUploadComplete handlerTerrainUploadDone;
-
-
public EstateTerrainXferHandler(IClientAPI pRemoteClient, string pClientFilename)
{
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index 830a63d..3948d31 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -264,7 +264,7 @@ namespace OpenSim.Region.Environment.Scenes
}
///
- /// Async compnent for informing client of which neighbours exists
+ /// Async component for informing client of which neighbours exist
///
///
/// This needs to run asynchronesously, as a network timeout may block the thread for a long while
diff --git a/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs
new file mode 100644
index 0000000..e1b97e8
--- /dev/null
+++ b/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs
@@ -0,0 +1,79 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using NUnit.Framework;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Region.Environment.Scenes;
+
+namespace OpenSim.Region.Environment.Scenes.Tests
+{
+ ///
+ /// Scene presence tests
+ ///
+ [TestFixture]
+ public class ScenePresenceTests
+ {
+ [SetUp]
+ public void Init()
+ {
+ try
+ {
+ log4net.Config.XmlConfigurator.Configure();
+ }
+ catch
+ {
+ // I don't care, just leave log4net off
+ }
+ }
+
+ ///
+ /// Test adding a root agent to a scene. Doesn't yet do what it says on the tin.
+ ///
+ [Test]
+ public void TestAddRootAgent()
+ {
+ Scene scene = SceneTestUtils.SetupScene();
+
+ AgentCircuitData agent = new AgentCircuitData();
+ agent.AgentID = UUID.Zero;
+ agent.firstname = "testfirstname";
+ agent.lastname = "testlastname";
+ agent.SessionID = UUID.Zero;
+ agent.SecureSessionID = UUID.Zero;
+ agent.circuitcode = 123;
+ agent.BaseFolder = UUID.Zero;
+ agent.InventoryFolder = UUID.Zero;
+ agent.startpos = Vector3.Zero;
+ agent.CapsPath = "http://wibble.com";
+
+ //scene.NewUserConnection(agent);
+
+ // There are going to be more parts to this.
+ }
+ }
+}
--
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