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author | Teravus Ovares | 2007-12-22 05:43:34 +0000 |
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committer | Teravus Ovares | 2007-12-22 05:43:34 +0000 |
commit | de32006f9a0843c9d115fc6c2c92d64046f52ee0 (patch) | |
tree | bbf3414bcc1cb3c9cb88da40be986b399fce6cc5 /OpenSim/Region/Environment | |
parent | Vanity commit (diff) | |
download | opensim-SC_OLD-de32006f9a0843c9d115fc6c2c92d64046f52ee0.zip opensim-SC_OLD-de32006f9a0843c9d115fc6c2c92d64046f52ee0.tar.gz opensim-SC_OLD-de32006f9a0843c9d115fc6c2c92d64046f52ee0.tar.bz2 opensim-SC_OLD-de32006f9a0843c9d115fc6c2c92d64046f52ee0.tar.xz |
* Added smoother handling of interpenetrating physical objects.
* Fixes:
* -- duplicating Active physical object causes objects to explode in opposite directions
* -- Rezzing objects too close to you avatar causes avatar to shoot around in odd directions
* Vanity
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 79803a5..89dc130 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -332,6 +332,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
332 | // If agent is a root agent. | 332 | // If agent is a root agent. |
333 | if (!agent.IsChildAgent) | 333 | if (!agent.IsChildAgent) |
334 | { | 334 | { |
335 | |||
335 | //agent.ControllingClient.new | 336 | //agent.ControllingClient.new |
336 | //this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo()); | 337 | //this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo()); |
337 | InformClientOfNeighbor(agent, otherRegion); | 338 | InformClientOfNeighbor(agent, otherRegion); |