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authorCharles Krinke2008-10-22 14:09:58 +0000
committerCharles Krinke2008-10-22 14:09:58 +0000
commit809a1d3367e3a8f69ae101c660ef0f3b8a5b9a43 (patch)
tree847d449dc80a384ddd9008d778060d558200e167 /OpenSim/Region/Environment/Scenes
parentThank you both Nlin and M.Igarashi for a patch that: (diff)
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Thank you kindly, Nlin for a patch that:
Attached patch adds detection of AGENT_WALKING status to LSL function llGetAgentInfo()
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 2caeb14..4346b08 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -1478,7 +1478,7 @@ namespace OpenSim.Region.Environment.Scenes
1478 /// <summary> 1478 /// <summary>
1479 /// This method determines the proper movement related animation 1479 /// This method determines the proper movement related animation
1480 /// </summary> 1480 /// </summary>
1481 protected string GetMovementAnimation() 1481 public string GetMovementAnimation()
1482 { 1482 {
1483 if (m_movementflag != 0) 1483 if (m_movementflag != 0)
1484 { 1484 {