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author | Jeff Ames | 2008-05-28 03:44:49 +0000 |
---|---|---|
committer | Jeff Ames | 2008-05-28 03:44:49 +0000 |
commit | 5752c1f5c2ee069e2ff5ffc0ff2f186d7454c5c4 (patch) | |
tree | ea980f49f1a6bb40ba037a87581a3d741c3d3c56 /OpenSim/Region/Environment/Scenes | |
parent | Thank you kindly, Melanie for a patch that: (diff) | |
download | opensim-SC_OLD-5752c1f5c2ee069e2ff5ffc0ff2f186d7454c5c4.zip opensim-SC_OLD-5752c1f5c2ee069e2ff5ffc0ff2f186d7454c5c4.tar.gz opensim-SC_OLD-5752c1f5c2ee069e2ff5ffc0ff2f186d7454c5c4.tar.bz2 opensim-SC_OLD-5752c1f5c2ee069e2ff5ffc0ff2f186d7454c5c4.tar.xz |
Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/InnerScene.cs | 38 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 50 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 4 |
6 files changed, 59 insertions, 61 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index 8541024..3e250da 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -196,7 +196,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
196 | 196 | ||
197 | } | 197 | } |
198 | sceneObject.UpdateParentIDs(); | 198 | sceneObject.UpdateParentIDs(); |
199 | 199 | ||
200 | AddSceneObject(sceneObject); | 200 | AddSceneObject(sceneObject); |
201 | } | 201 | } |
202 | 202 | ||
@@ -215,14 +215,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
215 | // QuadTree.AddSceneObject(sceneObject); | 215 | // QuadTree.AddSceneObject(sceneObject); |
216 | Entities.Add(sceneObject.UUID, sceneObject); | 216 | Entities.Add(sceneObject.UUID, sceneObject); |
217 | m_numPrim++; | 217 | m_numPrim++; |
218 | 218 | ||
219 | return true; | 219 | return true; |
220 | } | 220 | } |
221 | 221 | ||
222 | return false; | 222 | return false; |
223 | } | 223 | } |
224 | } | 224 | } |
225 | 225 | ||
226 | /// <summary> | 226 | /// <summary> |
227 | /// Delete an object from the scene | 227 | /// Delete an object from the scene |
228 | /// </summary> | 228 | /// </summary> |
@@ -236,11 +236,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
236 | { | 236 | { |
237 | Entities.Remove(uuid); | 237 | Entities.Remove(uuid); |
238 | m_numPrim--; | 238 | m_numPrim--; |
239 | 239 | ||
240 | return true; | 240 | return true; |
241 | } | 241 | } |
242 | } | 242 | } |
243 | 243 | ||
244 | return false; | 244 | return false; |
245 | } | 245 | } |
246 | 246 | ||
@@ -313,7 +313,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
313 | { | 313 | { |
314 | m_activeScripts += number; | 314 | m_activeScripts += number; |
315 | } | 315 | } |
316 | 316 | ||
317 | protected internal void DetachObject(uint objectLocalID, IClientAPI remoteClient) | 317 | protected internal void DetachObject(uint objectLocalID, IClientAPI remoteClient) |
318 | { | 318 | { |
319 | List<EntityBase> EntityList = GetEntities(); | 319 | List<EntityBase> EntityList = GetEntities(); |
@@ -340,9 +340,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
340 | SceneObjectPart part = m_parentScene.GetSceneObjectPart(primId); | 340 | SceneObjectPart part = m_parentScene.GetSceneObjectPart(primId); |
341 | if (part != null) | 341 | if (part != null) |
342 | part.Undo(); | 342 | part.Undo(); |
343 | } | 343 | } |
344 | } | 344 | } |
345 | 345 | ||
346 | protected internal void HandleObjectGroupUpdate( | 346 | protected internal void HandleObjectGroupUpdate( |
347 | IClientAPI remoteClient, LLUUID GroupID, uint objectLocalID, LLUUID Garbage) | 347 | IClientAPI remoteClient, LLUUID GroupID, uint objectLocalID, LLUUID Garbage) |
348 | { | 348 | { |
@@ -360,12 +360,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
360 | group.SetGroup(GroupID, remoteClient); | 360 | group.SetGroup(GroupID, remoteClient); |
361 | else | 361 | else |
362 | remoteClient.SendAgentAlertMessage("You don't have permission to set the group", false); | 362 | remoteClient.SendAgentAlertMessage("You don't have permission to set the group", false); |
363 | |||
364 | } | 363 | } |
365 | } | 364 | } |
366 | } | 365 | } |
367 | } | 366 | } |
368 | 367 | ||
369 | /// <summary> | 368 | /// <summary> |
370 | /// Event Handling routine for Attach Object | 369 | /// Event Handling routine for Attach Object |
371 | /// </summary> | 370 | /// </summary> |
@@ -379,7 +378,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
379 | 378 | ||
380 | AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, LLVector3.Zero); | 379 | AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, LLVector3.Zero); |
381 | } | 380 | } |
382 | 381 | ||
383 | protected internal void RezSingleAttachment( | 382 | protected internal void RezSingleAttachment( |
384 | IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,uint ItemFlags, uint NextOwnerMask) | 383 | IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,uint ItemFlags, uint NextOwnerMask) |
385 | { | 384 | { |
@@ -492,7 +491,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
492 | newAvatar.IsChildAgent = child; | 491 | newAvatar.IsChildAgent = child; |
493 | 492 | ||
494 | AddScenePresence(newAvatar); | 493 | AddScenePresence(newAvatar); |
495 | 494 | ||
496 | return newAvatar; | 495 | return newAvatar; |
497 | } | 496 | } |
498 | 497 | ||
@@ -528,7 +527,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
528 | ScenePresences[presence.UUID] = presence; | 527 | ScenePresences[presence.UUID] = presence; |
529 | } | 528 | } |
530 | } | 529 | } |
531 | 530 | ||
532 | /// <summary> | 531 | /// <summary> |
533 | /// Remove a presence from the scene | 532 | /// Remove a presence from the scene |
534 | /// </summary> | 533 | /// </summary> |
@@ -545,9 +544,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
545 | m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene Entities list", agentID); | 544 | m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene Entities list", agentID); |
546 | } | 545 | } |
547 | } | 546 | } |
548 | 547 | ||
549 | lock (ScenePresences) | 548 | lock (ScenePresences) |
550 | { | 549 | { |
551 | if (ScenePresences.Remove(agentID)) | 550 | if (ScenePresences.Remove(agentID)) |
552 | { | 551 | { |
553 | //m_log.InfoFormat("[SCENE] Removed scene presence {0}", agentID); | 552 | //m_log.InfoFormat("[SCENE] Removed scene presence {0}", agentID); |
@@ -556,7 +555,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
556 | { | 555 | { |
557 | m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene ScenePresences list", agentID); | 556 | m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene ScenePresences list", agentID); |
558 | } | 557 | } |
559 | } | 558 | } |
560 | } | 559 | } |
561 | 560 | ||
562 | protected internal void SwapRootChildAgent(bool direction_RC_CR_T_F) | 561 | protected internal void SwapRootChildAgent(bool direction_RC_CR_T_F) |
@@ -622,7 +621,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
622 | m_scriptLPS = 0; | 621 | m_scriptLPS = 0; |
623 | return returnval; | 622 | return returnval; |
624 | } | 623 | } |
625 | 624 | ||
626 | #endregion | 625 | #endregion |
627 | 626 | ||
628 | #region Get Methods | 627 | #region Get Methods |
@@ -863,7 +862,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
863 | { | 862 | { |
864 | break; | 863 | break; |
865 | } | 864 | } |
866 | |||
867 | } | 865 | } |
868 | grp.scriptScore = 0; | 866 | grp.scriptScore = 0; |
869 | } | 867 | } |
@@ -964,7 +962,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
964 | } | 962 | } |
965 | } | 963 | } |
966 | } | 964 | } |
967 | 965 | ||
968 | protected internal void UpdatePrimGroupScale(uint localID, LLVector3 scale, IClientAPI remoteClient) | 966 | protected internal void UpdatePrimGroupScale(uint localID, LLVector3 scale, IClientAPI remoteClient) |
969 | { | 967 | { |
970 | SceneObjectGroup group = GetGroupByPrim(localID); | 968 | SceneObjectGroup group = GetGroupByPrim(localID); |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 5e7fd98..f5cb0b9 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -62,7 +62,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
62 | public void AddUploadedInventoryItem(LLUUID agentID, InventoryItemBase item) | 62 | public void AddUploadedInventoryItem(LLUUID agentID, InventoryItemBase item) |
63 | { | 63 | { |
64 | IMoneyModule money=RequestModuleInterface<IMoneyModule>(); | 64 | IMoneyModule money=RequestModuleInterface<IMoneyModule>(); |
65 | if(money != null) | 65 | if (money != null) |
66 | { | 66 | { |
67 | money.ApplyUploadCharge(agentID); | 67 | money.ApplyUploadCharge(agentID); |
68 | } | 68 | } |
@@ -930,7 +930,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
930 | if (part != null) | 930 | if (part != null) |
931 | { | 931 | { |
932 | TaskInventoryItem currentItem=part.GetInventoryItem(itemID); | 932 | TaskInventoryItem currentItem=part.GetInventoryItem(itemID); |
933 | if(currentItem == null) | 933 | if (currentItem == null) |
934 | { | 934 | { |
935 | LLUUID copyID = LLUUID.Random(); | 935 | LLUUID copyID = LLUUID.Random(); |
936 | if (itemID != LLUUID.Zero) | 936 | if (itemID != LLUUID.Zero) |
@@ -972,9 +972,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
972 | } | 972 | } |
973 | else // Updating existing item with new perms etc | 973 | else // Updating existing item with new perms etc |
974 | { | 974 | { |
975 | TaskInventoryItem prevItem=part.GetInventoryItem(itemID); | 975 | TaskInventoryItem prevItem=part.GetInventoryItem(itemID); |
976 | itemInfo.AssetID = prevItem.AssetID; | 976 | itemInfo.AssetID = prevItem.AssetID; |
977 | if(part.UpdateInventoryItem(itemInfo)) | 977 | if (part.UpdateInventoryItem(itemInfo)) |
978 | part.GetProperties(remoteClient); | 978 | part.GetProperties(remoteClient); |
979 | } | 979 | } |
980 | } | 980 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 41bd2d3..f5fe561 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -63,9 +63,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
63 | 63 | ||
64 | if (broadcast) | 64 | if (broadcast) |
65 | EventManager.TriggerOnChatBroadcast(this, args); | 65 | EventManager.TriggerOnChatBroadcast(this, args); |
66 | else | 66 | else |
67 | EventManager.TriggerOnChatFromWorld(this, args); | 67 | EventManager.TriggerOnChatFromWorld(this, args); |
68 | 68 | ||
69 | } | 69 | } |
70 | /// <summary> | 70 | /// <summary> |
71 | /// | 71 | /// |
@@ -293,7 +293,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
293 | LLUUID itemID) | 293 | LLUUID itemID) |
294 | { | 294 | { |
295 | SceneObjectPart part=GetSceneObjectPart(objectID); | 295 | SceneObjectPart part=GetSceneObjectPart(objectID); |
296 | if(part == null) | 296 | if (part == null) |
297 | return; | 297 | return; |
298 | EventManager.TriggerScriptReset(part.LocalId, itemID); | 298 | EventManager.TriggerScriptReset(part.LocalId, itemID); |
299 | } | 299 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index c9f23af..1be0617 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -199,9 +199,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
199 | /// <summary> | 199 | /// <summary> |
200 | /// The dictionary of all entities in this scene. The contents of this dictionary may be changed at any time. | 200 | /// The dictionary of all entities in this scene. The contents of this dictionary may be changed at any time. |
201 | /// If you wish to add or remove entities, please use the appropriate method for that entity rather than | 201 | /// If you wish to add or remove entities, please use the appropriate method for that entity rather than |
202 | /// editing this dictionary directly. | 202 | /// editing this dictionary directly. |
203 | /// | 203 | /// |
204 | /// If you want a list of entities where the list itself is guaranteed not to change, please use | 204 | /// If you want a list of entities where the list itself is guaranteed not to change, please use |
205 | /// GetEntities() | 205 | /// GetEntities() |
206 | /// </summary> | 206 | /// </summary> |
207 | public Dictionary<LLUUID, EntityBase> Entities | 207 | public Dictionary<LLUUID, EntityBase> Entities |
@@ -565,19 +565,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
565 | m_scripts_enabled = !ScriptEngine; | 565 | m_scripts_enabled = !ScriptEngine; |
566 | m_log.Info("[TOTEDD]: Here is the method to trigger disabling of the scripting engine"); | 566 | m_log.Info("[TOTEDD]: Here is the method to trigger disabling of the scripting engine"); |
567 | } | 567 | } |
568 | 568 | ||
569 | if (m_physics_enabled != !PhysicsEngine) | 569 | if (m_physics_enabled != !PhysicsEngine) |
570 | { | 570 | { |
571 | m_physics_enabled = !PhysicsEngine; | 571 | m_physics_enabled = !PhysicsEngine; |
572 | } | 572 | } |
573 | } | 573 | } |
574 | 574 | ||
575 | public int GetInaccurateNeighborCount() | 575 | public int GetInaccurateNeighborCount() |
576 | { | 576 | { |
577 | lock (m_neighbours) | 577 | lock (m_neighbours) |
578 | return m_neighbours.Count; | 578 | return m_neighbours.Count; |
579 | } | 579 | } |
580 | 580 | ||
581 | // This is the method that shuts down the scene. | 581 | // This is the method that shuts down the scene. |
582 | public override void Close() | 582 | public override void Close() |
583 | { | 583 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index a4ca33d..4610c99 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -2100,26 +2100,26 @@ namespace OpenSim.Region.Environment.Scenes | |||
2100 | /// <param name="pos"></param> | 2100 | /// <param name="pos"></param> |
2101 | public void UpdateOffSet(LLVector3 pos) | 2101 | public void UpdateOffSet(LLVector3 pos) |
2102 | { | 2102 | { |
2103 | if ((pos.X != OffsetPosition.X) || | 2103 | if ((pos.X != OffsetPosition.X) || |
2104 | (pos.Y != OffsetPosition.Y) || | 2104 | (pos.Y != OffsetPosition.Y) || |
2105 | (pos.Z != OffsetPosition.Z)) | 2105 | (pos.Z != OffsetPosition.Z)) |
2106 | { | 2106 | { |
2107 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | 2107 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); |
2108 | OffsetPosition = newPos; | 2108 | OffsetPosition = newPos; |
2109 | ScheduleTerseUpdate(); | 2109 | ScheduleTerseUpdate(); |
2110 | } | 2110 | } |
2111 | } | 2111 | } |
2112 | 2112 | ||
2113 | public void UpdateGroupPosition(LLVector3 pos) | 2113 | public void UpdateGroupPosition(LLVector3 pos) |
2114 | { | 2114 | { |
2115 | if ((pos.X != GroupPosition.X) || | 2115 | if ((pos.X != GroupPosition.X) || |
2116 | (pos.Y != GroupPosition.Y) || | 2116 | (pos.Y != GroupPosition.Y) || |
2117 | (pos.Z != GroupPosition.Z)) | 2117 | (pos.Z != GroupPosition.Z)) |
2118 | { | 2118 | { |
2119 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | 2119 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); |
2120 | GroupPosition = newPos; | 2120 | GroupPosition = newPos; |
2121 | ScheduleTerseUpdate(); | 2121 | ScheduleTerseUpdate(); |
2122 | } | 2122 | } |
2123 | } | 2123 | } |
2124 | 2124 | ||
2125 | #endregion | 2125 | #endregion |
@@ -2128,15 +2128,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
2128 | 2128 | ||
2129 | public void UpdateRotation(LLQuaternion rot) | 2129 | public void UpdateRotation(LLQuaternion rot) |
2130 | { | 2130 | { |
2131 | if ((rot.X != RotationOffset.X) || | 2131 | if ((rot.X != RotationOffset.X) || |
2132 | (rot.Y != RotationOffset.Y) || | 2132 | (rot.Y != RotationOffset.Y) || |
2133 | (rot.Z != RotationOffset.Z) || | 2133 | (rot.Z != RotationOffset.Z) || |
2134 | (rot.W != RotationOffset.W)) | 2134 | (rot.W != RotationOffset.W)) |
2135 | { | 2135 | { |
2136 | //StoreUndoState(); | 2136 | //StoreUndoState(); |
2137 | RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W); | 2137 | RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W); |
2138 | ScheduleTerseUpdate(); | 2138 | ScheduleTerseUpdate(); |
2139 | } | 2139 | } |
2140 | } | 2140 | } |
2141 | 2141 | ||
2142 | #endregion | 2142 | #endregion |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 396d752..dfefe24 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -1407,9 +1407,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1407 | if (remoteAvatar == null) | 1407 | if (remoteAvatar == null) |
1408 | return; | 1408 | return; |
1409 | IClientAPI cl=remoteAvatar.ControllingClient; | 1409 | IClientAPI cl=remoteAvatar.ControllingClient; |
1410 | if(cl == null) | 1410 | if (cl == null) |
1411 | return; | 1411 | return; |
1412 | if(m_appearance.Texture == null) | 1412 | if (m_appearance.Texture == null) |
1413 | return; | 1413 | return; |
1414 | 1414 | ||
1415 | remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, | 1415 | remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, |