From 5752c1f5c2ee069e2ff5ffc0ff2f186d7454c5c4 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Wed, 28 May 2008 03:44:49 +0000 Subject: Formatting cleanup. --- OpenSim/Region/Environment/Scenes/InnerScene.cs | 38 ++++++++-------- .../Region/Environment/Scenes/Scene.Inventory.cs | 10 ++--- .../Environment/Scenes/Scene.PacketHandlers.cs | 6 +-- OpenSim/Region/Environment/Scenes/Scene.cs | 12 +++--- .../Region/Environment/Scenes/SceneObjectPart.cs | 50 +++++++++++----------- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 4 +- 6 files changed, 59 insertions(+), 61 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes') diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index 8541024..3e250da 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs @@ -196,7 +196,7 @@ namespace OpenSim.Region.Environment.Scenes } sceneObject.UpdateParentIDs(); - + AddSceneObject(sceneObject); } @@ -215,14 +215,14 @@ namespace OpenSim.Region.Environment.Scenes // QuadTree.AddSceneObject(sceneObject); Entities.Add(sceneObject.UUID, sceneObject); m_numPrim++; - + return true; } - + return false; } } - + /// /// Delete an object from the scene /// @@ -236,11 +236,11 @@ namespace OpenSim.Region.Environment.Scenes { Entities.Remove(uuid); m_numPrim--; - + return true; } } - + return false; } @@ -313,7 +313,7 @@ namespace OpenSim.Region.Environment.Scenes { m_activeScripts += number; } - + protected internal void DetachObject(uint objectLocalID, IClientAPI remoteClient) { List EntityList = GetEntities(); @@ -340,9 +340,9 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectPart part = m_parentScene.GetSceneObjectPart(primId); if (part != null) part.Undo(); - } + } } - + protected internal void HandleObjectGroupUpdate( IClientAPI remoteClient, LLUUID GroupID, uint objectLocalID, LLUUID Garbage) { @@ -360,12 +360,11 @@ namespace OpenSim.Region.Environment.Scenes group.SetGroup(GroupID, remoteClient); else remoteClient.SendAgentAlertMessage("You don't have permission to set the group", false); - } } } } - + /// /// Event Handling routine for Attach Object /// @@ -379,7 +378,7 @@ namespace OpenSim.Region.Environment.Scenes AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, LLVector3.Zero); } - + protected internal void RezSingleAttachment( IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,uint ItemFlags, uint NextOwnerMask) { @@ -492,7 +491,7 @@ namespace OpenSim.Region.Environment.Scenes newAvatar.IsChildAgent = child; AddScenePresence(newAvatar); - + return newAvatar; } @@ -528,7 +527,7 @@ namespace OpenSim.Region.Environment.Scenes ScenePresences[presence.UUID] = presence; } } - + /// /// Remove a presence from the scene /// @@ -545,9 +544,9 @@ namespace OpenSim.Region.Environment.Scenes m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene Entities list", agentID); } } - + lock (ScenePresences) - { + { if (ScenePresences.Remove(agentID)) { //m_log.InfoFormat("[SCENE] Removed scene presence {0}", agentID); @@ -556,7 +555,7 @@ namespace OpenSim.Region.Environment.Scenes { m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene ScenePresences list", agentID); } - } + } } protected internal void SwapRootChildAgent(bool direction_RC_CR_T_F) @@ -622,7 +621,7 @@ namespace OpenSim.Region.Environment.Scenes m_scriptLPS = 0; return returnval; } - + #endregion #region Get Methods @@ -863,7 +862,6 @@ namespace OpenSim.Region.Environment.Scenes { break; } - } grp.scriptScore = 0; } @@ -964,7 +962,7 @@ namespace OpenSim.Region.Environment.Scenes } } } - + protected internal void UpdatePrimGroupScale(uint localID, LLVector3 scale, IClientAPI remoteClient) { SceneObjectGroup group = GetGroupByPrim(localID); diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 5e7fd98..f5cb0b9 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs @@ -62,7 +62,7 @@ namespace OpenSim.Region.Environment.Scenes public void AddUploadedInventoryItem(LLUUID agentID, InventoryItemBase item) { IMoneyModule money=RequestModuleInterface(); - if(money != null) + if (money != null) { money.ApplyUploadCharge(agentID); } @@ -930,7 +930,7 @@ namespace OpenSim.Region.Environment.Scenes if (part != null) { TaskInventoryItem currentItem=part.GetInventoryItem(itemID); - if(currentItem == null) + if (currentItem == null) { LLUUID copyID = LLUUID.Random(); if (itemID != LLUUID.Zero) @@ -972,9 +972,9 @@ namespace OpenSim.Region.Environment.Scenes } else // Updating existing item with new perms etc { - TaskInventoryItem prevItem=part.GetInventoryItem(itemID); - itemInfo.AssetID = prevItem.AssetID; - if(part.UpdateInventoryItem(itemInfo)) + TaskInventoryItem prevItem=part.GetInventoryItem(itemID); + itemInfo.AssetID = prevItem.AssetID; + if (part.UpdateInventoryItem(itemInfo)) part.GetProperties(remoteClient); } } diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 41bd2d3..f5fe561 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs @@ -63,9 +63,9 @@ namespace OpenSim.Region.Environment.Scenes if (broadcast) EventManager.TriggerOnChatBroadcast(this, args); - else + else EventManager.TriggerOnChatFromWorld(this, args); - + } /// /// @@ -293,7 +293,7 @@ namespace OpenSim.Region.Environment.Scenes LLUUID itemID) { SceneObjectPart part=GetSceneObjectPart(objectID); - if(part == null) + if (part == null) return; EventManager.TriggerScriptReset(part.LocalId, itemID); } diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index c9f23af..1be0617 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -199,9 +199,9 @@ namespace OpenSim.Region.Environment.Scenes /// /// The dictionary of all entities in this scene. The contents of this dictionary may be changed at any time. /// If you wish to add or remove entities, please use the appropriate method for that entity rather than - /// editing this dictionary directly. - /// - /// If you want a list of entities where the list itself is guaranteed not to change, please use + /// editing this dictionary directly. + /// + /// If you want a list of entities where the list itself is guaranteed not to change, please use /// GetEntities() /// public Dictionary Entities @@ -565,19 +565,19 @@ namespace OpenSim.Region.Environment.Scenes m_scripts_enabled = !ScriptEngine; m_log.Info("[TOTEDD]: Here is the method to trigger disabling of the scripting engine"); } - + if (m_physics_enabled != !PhysicsEngine) { m_physics_enabled = !PhysicsEngine; } } - + public int GetInaccurateNeighborCount() { lock (m_neighbours) return m_neighbours.Count; } - + // This is the method that shuts down the scene. public override void Close() { diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index a4ca33d..4610c99 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -2100,26 +2100,26 @@ namespace OpenSim.Region.Environment.Scenes /// public void UpdateOffSet(LLVector3 pos) { - if ((pos.X != OffsetPosition.X) || - (pos.Y != OffsetPosition.Y) || - (pos.Z != OffsetPosition.Z)) - { - LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); - OffsetPosition = newPos; - ScheduleTerseUpdate(); - } + if ((pos.X != OffsetPosition.X) || + (pos.Y != OffsetPosition.Y) || + (pos.Z != OffsetPosition.Z)) + { + LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); + OffsetPosition = newPos; + ScheduleTerseUpdate(); + } } public void UpdateGroupPosition(LLVector3 pos) { - if ((pos.X != GroupPosition.X) || - (pos.Y != GroupPosition.Y) || - (pos.Z != GroupPosition.Z)) - { - LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); - GroupPosition = newPos; - ScheduleTerseUpdate(); - } + if ((pos.X != GroupPosition.X) || + (pos.Y != GroupPosition.Y) || + (pos.Z != GroupPosition.Z)) + { + LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); + GroupPosition = newPos; + ScheduleTerseUpdate(); + } } #endregion @@ -2128,15 +2128,15 @@ namespace OpenSim.Region.Environment.Scenes public void UpdateRotation(LLQuaternion rot) { - if ((rot.X != RotationOffset.X) || - (rot.Y != RotationOffset.Y) || - (rot.Z != RotationOffset.Z) || - (rot.W != RotationOffset.W)) - { - //StoreUndoState(); - RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W); - ScheduleTerseUpdate(); - } + if ((rot.X != RotationOffset.X) || + (rot.Y != RotationOffset.Y) || + (rot.Z != RotationOffset.Z) || + (rot.W != RotationOffset.W)) + { + //StoreUndoState(); + RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W); + ScheduleTerseUpdate(); + } } #endregion diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 396d752..dfefe24 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -1407,9 +1407,9 @@ namespace OpenSim.Region.Environment.Scenes if (remoteAvatar == null) return; IClientAPI cl=remoteAvatar.ControllingClient; - if(cl == null) + if (cl == null) return; - if(m_appearance.Texture == null) + if (m_appearance.Texture == null) return; remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, -- cgit v1.1