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authorJustin Clarke Casey2008-11-21 18:17:01 +0000
committerJustin Clarke Casey2008-11-21 18:17:01 +0000
commite261c974704098e5d1238ef800ef49d3ec7e75b8 (patch)
tree8caa0b40509a2dc70fca1061537573ac148cbcc6 /OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs
parent* minor: Remove comparison of UUID struct against null picked up as a warning (diff)
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* On delete to inventory, actually remove the group from the scene before the async stage.
* Last time I accidentally left the existing code in place that merely wiped the group from the client (but not the scene) * Put in an incomplete 'delete object o inventory' test to assert that this happens
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs22
1 files changed, 15 insertions, 7 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs b/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs
index 66ea59e..e0d6a99 100644
--- a/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs
+++ b/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs
@@ -70,27 +70,35 @@ namespace OpenSim.Region.Environment.Scenes.Tests
70 } 70 }
71 71
72 /// <summary> 72 /// <summary>
73 /// Test removing an object from a scene. 73 /// Test deleting an object from a scene.
74 /// </summary> 74 /// </summary>
75 [Test] 75 [Test]
76 public void TestRemoveSceneObject() 76 public void TestDeleteSceneObject()
77 { 77 {
78 TestScene scene = SceneTestUtils.SetupScene(); 78 TestScene scene = SceneTestUtils.SetupScene();
79 SceneObjectPart part = SceneTestUtils.AddSceneObject(scene); 79 SceneObjectPart part = SceneTestUtils.AddSceneObject(scene);
80 scene.DeleteSceneObject(part.ParentGroup, false); 80 scene.DeleteSceneObject(part.ParentGroup, false);
81 81
82 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); 82 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
83
84 Assert.That(retrievedPart, Is.Null); 83 Assert.That(retrievedPart, Is.Null);
85 } 84 }
86 85
87 /// <summary> 86 /// <summary>
88 /// Test removing an object 87 /// Test deleting an object to user inventory
89 /// </summary> 88 /// </summary>
90 public void TestRemoveSceneObjectAsync() 89 [Test]
90 public void TestDeleteSceneObjectToUserInventory()
91 { 91 {
92 UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001");
93
92 TestScene scene = SceneTestUtils.SetupScene(); 94 TestScene scene = SceneTestUtils.SetupScene();
93 SceneObjectPart part = SceneTestUtils.AddSceneObject(scene); 95 SceneObjectPart part = SceneTestUtils.AddSceneObject(scene);
96
97 IClientAPI client = SceneTestUtils.AddRootAgent(scene, agentId);
98 scene.DeRezObject(client, part.LocalId, UUID.Zero, 9, UUID.Zero);
99
100 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
101 Assert.That(retrievedPart, Is.Null);
94 } 102 }
95 } 103 }
96} \ No newline at end of file 104} \ No newline at end of file