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author | Sean Dague | 2008-05-21 20:18:40 +0000 |
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committer | Sean Dague | 2008-05-21 20:18:40 +0000 |
commit | 9389429ed3de0c67e8e708a34c3820ff4f9e8ca0 (patch) | |
tree | 11819e3770ba083baa441c04851a4ad22869c5b7 /OpenSim/Region/Environment/Scenes/SimStatsReporter.cs | |
parent | this removes use of the mapper for wearables, and I can confirm things (diff) | |
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Clean out some crufty in AvatarFactoryModule
Fix RequestUpdateInventoryItem so that asset changes
generate a new asset, which is needed for editing
appearance to do the right thing. Persistant appearance
seems to work after this, except you need to rebake textures
some times.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SimStatsReporter.cs')
0 files changed, 0 insertions, 0 deletions