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authorAdam Frisby2008-04-21 07:09:17 +0000
committerAdam Frisby2008-04-21 07:09:17 +0000
commitfef3b3689492dea63693c964bcdbec9f5137eb5e (patch)
tree7791eef001d85d3e1de863a68f26ff9434d062ca /OpenSim/Region/Environment/Scenes/Scripting
parent* Terrain Module code has been reformatted to comply with guidelines. (diff)
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* Optimised using statements and namespace references across entire project (this took a while to run).
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scripting')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs4
2 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs
index 18b3f46..b1ee519 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs
@@ -25,8 +25,6 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using OpenSim.Framework.Console;
29
30//TODO: WHERE TO PLACE THIS? 28//TODO: WHERE TO PLACE THIS?
31 29
32namespace OpenSim.Region.Environment.Scenes.Scripting 30namespace OpenSim.Region.Environment.Scenes.Scripting
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs
index 7dee2e4..6216e2c 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs
@@ -29,13 +29,13 @@
29using System; 29using System;
30using System.IO; 30using System.IO;
31using System.Reflection; 31using System.Reflection;
32using OpenSim.Framework.Console; 32using log4net;
33 33
34namespace OpenSim.Region.Environment.Scenes.Scripting 34namespace OpenSim.Region.Environment.Scenes.Scripting
35{ 35{
36 public class ScriptEngineLoader 36 public class ScriptEngineLoader
37 { 37 {
38 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 38 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
39 39
40 public ScriptEngineInterface LoadScriptEngine(string EngineName) 40 public ScriptEngineInterface LoadScriptEngine(string EngineName)
41 { 41 {