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authorTedd Hansen2007-08-22 18:09:38 +0000
committerTedd Hansen2007-08-22 18:09:38 +0000
commit5a86fd2c31ce0ede9825657c969ccaa1ef423d5c (patch)
tree66e62accbaf1b20242b82920537d40d156f0bf00 /OpenSim/Region/Environment/Scenes/Scripting
parentAdded Scene.GetSceneObjectPart(uint localID) (diff)
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(Untested) Scripts are individually loaded into objects (on rez), and event fired likewise. Bugfixes coming in next commit.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scripting')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs
index 33021ee..5970fac 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs
@@ -38,6 +38,6 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
38 { 38 {
39 void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld, OpenSim.Framework.Console.LogBase logger); 39 void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld, OpenSim.Framework.Console.LogBase logger);
40 void Shutdown(); 40 void Shutdown();
41 void StartScript(string ScriptID, IScriptHost ObjectID); 41// void StartScript(string ScriptID, IScriptHost ObjectID);
42 } 42 }
43} 43}