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authorlbsa712007-09-19 00:30:55 +0000
committerlbsa712007-09-19 00:30:55 +0000
commit8f0b03597b0bc8ea6873af9a55495407fae1ec56 (patch)
treef9f4de38379aebf2223ad4cb10a3d9ebcfa52a4f /OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs
parent* Moved SendLogoutPacket back to IClientAPI. (diff)
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* Modernized ScriptManager to new interface-based module calls.
* 'remove redundant this qualifier' ftw
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs38
1 files changed, 19 insertions, 19 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs
index 83bd0ab..5355388 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs
@@ -26,18 +26,18 @@
26* 26*
27*/ 27*/
28/* Original code: Tedd Hansen */ 28/* Original code: Tedd Hansen */
29using System; 29using System;
30using System.Collections.Generic; 30using System.IO;
31using System.IO; 31using System.Reflection;
32using System.Text; 32using OpenSim.Framework.Console;
33using System.Reflection; 33
34
35namespace OpenSim.Region.Environment.Scenes.Scripting 34namespace OpenSim.Region.Environment.Scenes.Scripting
36{ 35{
37 public class ScriptEngineLoader 36 public class ScriptEngineLoader
38 { 37 {
39 private OpenSim.Framework.Console.LogBase m_log; 38 private LogBase m_log;
40 public ScriptEngineLoader(OpenSim.Framework.Console.LogBase logger) 39
40 public ScriptEngineLoader(LogBase logger)
41 { 41 {
42 m_log = logger; 42 m_log = logger;
43 } 43 }
@@ -47,12 +47,16 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
47 ScriptEngineInterface ret = null; 47 ScriptEngineInterface ret = null;
48 try 48 try
49 { 49 {
50 ret = LoadAndInitAssembly(Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine." + EngineName + ".dll"), 50 ret =
51 "OpenSim.Region.ScriptEngine." + EngineName + ".ScriptEngine"); 51 LoadAndInitAssembly(
52 Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine." + EngineName + ".dll"),
53 "OpenSim.Region.ScriptEngine." + EngineName + ".ScriptEngine");
52 } 54 }
53 catch (Exception e) 55 catch (Exception e)
54 { 56 {
55 m_log.Error("ScriptEngine", "Error loading assembly \"" + EngineName + "\": " + e.Message + ", " + e.StackTrace.ToString()); 57 m_log.Error("ScriptEngine",
58 "Error loading assembly \"" + EngineName + "\": " + e.Message + ", " +
59 e.StackTrace.ToString());
56 } 60 }
57 return ret; 61 return ret;
58 } 62 }
@@ -107,18 +111,14 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
107 ScriptEngineInterface ret; 111 ScriptEngineInterface ret;
108 //try 112 //try
109 //{ 113 //{
110 ret = (ScriptEngineInterface)Activator.CreateInstance(t); 114 ret = (ScriptEngineInterface) Activator.CreateInstance(t);
111 //} 115 //}
112 //catch (Exception e) 116 //catch (Exception e)
113 //{ 117 //{
114 // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString()); 118 // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString());
115 //} 119 //}
116 120
117 return ret; 121 return ret;
118 122 }
119
120 }
121
122
123 } 123 }
124} 124} \ No newline at end of file