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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs19
1 files changed, 9 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs b/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs
index 4b1b56a..37f5d43 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs
@@ -26,14 +26,13 @@
26 */ 26 */
27 27
28using System; 28using System;
29using Axiom.Math; 29using OpenMetaverse;
30using libsecondlife;
31 30
32namespace OpenSim.Region.Environment.Scenes.Scripting 31namespace OpenSim.Region.Environment.Scenes.Scripting
33{ 32{
34 public class NullScriptHost : IScriptHost 33 public class NullScriptHost : IScriptHost
35 { 34 {
36 private LLVector3 m_pos = new LLVector3(128, 128, 30); 35 private Vector3 m_pos = new Vector3(128, 128, 30);
37 36
38 public string Name 37 public string Name
39 { 38 {
@@ -59,22 +58,22 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
59 set { } 58 set { }
60 } 59 }
61 60
62 public LLUUID UUID 61 public UUID UUID
63 { 62 {
64 get { return LLUUID.Zero; } 63 get { return UUID.Zero; }
65 } 64 }
66 65
67 public LLUUID ObjectOwner 66 public UUID ObjectOwner
68 { 67 {
69 get { return LLUUID.Zero; } 68 get { return UUID.Zero; }
70 } 69 }
71 70
72 public LLUUID ObjectCreator 71 public UUID ObjectCreator
73 { 72 {
74 get { return LLUUID.Zero; } 73 get { return UUID.Zero; }
75 } 74 }
76 75
77 public LLVector3 AbsolutePosition 76 public Vector3 AbsolutePosition
78 { 77 {
79 get { return m_pos; } 78 get { return m_pos; }
80 } 79 }