aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/ScenePresence.cs
diff options
context:
space:
mode:
authorMW2007-07-28 14:41:52 +0000
committerMW2007-07-28 14:41:52 +0000
commit3edc4cd0d51bd4adae1409e23741d2afd125e291 (patch)
tree2b4b3e600d2f2e90036d61418d36ab71bbaa062b /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parentYou should now see the correct Avatar for other users, including their clothe... (diff)
downloadopensim-SC_OLD-3edc4cd0d51bd4adae1409e23741d2afd125e291.zip
opensim-SC_OLD-3edc4cd0d51bd4adae1409e23741d2afd125e291.tar.gz
opensim-SC_OLD-3edc4cd0d51bd4adae1409e23741d2afd125e291.tar.bz2
opensim-SC_OLD-3edc4cd0d51bd4adae1409e23741d2afd125e291.tar.xz
fixed the problem with other avatar's clothes being white.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 30f00d6..caa359e 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -444,6 +444,7 @@ namespace OpenSim.Region.Environment.Scenes
444 { 444 {
445 this.SendFullUpdateToOtherClient(avatar); 445 this.SendFullUpdateToOtherClient(avatar);
446 avatar.SendFullUpdateToOtherClient(this); 446 avatar.SendFullUpdateToOtherClient(this);
447 avatar.SendAppearanceToOtherAgent(this);
447 } 448 }
448 } 449 }
449 450