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authorAdam Frisby2008-04-21 07:09:17 +0000
committerAdam Frisby2008-04-21 07:09:17 +0000
commitfef3b3689492dea63693c964bcdbec9f5137eb5e (patch)
tree7791eef001d85d3e1de863a68f26ff9434d062ca /OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
parent* Terrain Module code has been reformatted to comply with guidelines. (diff)
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* Optimised using statements and namespace references across entire project (this took a while to run).
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs12
1 files changed, 5 insertions, 7 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 61d10c9..40a9fcf 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -28,18 +28,16 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Drawing; 30using System.Drawing;
31using System.Runtime.Serialization;
32using System.Security.Permissions;
31using System.Xml; 33using System.Xml;
32using System.Xml.Serialization; 34using System.Xml.Serialization;
33using Axiom.Math; 35using Axiom.Math;
34using libsecondlife; 36using libsecondlife;
35using libsecondlife.Packets; 37using libsecondlife.Packets;
36using OpenSim.Framework; 38using OpenSim.Framework;
37using OpenSim.Framework.Console;
38using OpenSim.Region.Environment.Interfaces;
39using OpenSim.Region.Environment.Scenes.Scripting; 39using OpenSim.Region.Environment.Scenes.Scripting;
40using OpenSim.Region.Physics.Manager; 40using OpenSim.Region.Physics.Manager;
41using System.Runtime.Serialization;
42using System.Security.Permissions;
43 41
44namespace OpenSim.Region.Environment.Scenes 42namespace OpenSim.Region.Environment.Scenes
45{ 43{
@@ -324,7 +322,7 @@ namespace OpenSim.Region.Environment.Scenes
324 ParentGroup.ResetChildPrimPhysicsPositions(); 322 ParentGroup.ResetChildPrimPhysicsPositions();
325 323
326 } 324 }
327 catch (System.NullReferenceException) 325 catch (NullReferenceException)
328 { 326 {
329 // Ignore, and skip over. 327 // Ignore, and skip over.
330 } 328 }
@@ -2326,7 +2324,7 @@ namespace OpenSim.Region.Environment.Scenes
2326 2324
2327 if (info == null) 2325 if (info == null)
2328 { 2326 {
2329 throw new System.ArgumentNullException("info"); 2327 throw new ArgumentNullException("info");
2330 } 2328 }
2331 2329
2332 /* 2330 /*
@@ -2344,7 +2342,7 @@ namespace OpenSim.Region.Environment.Scenes
2344 { 2342 {
2345 if (info == null) 2343 if (info == null)
2346 { 2344 {
2347 throw new System.ArgumentNullException("info"); 2345 throw new ArgumentNullException("info");
2348 } 2346 }
2349 2347
2350 info.AddValue("m_inventoryFileName", m_inventoryFileName); 2348 info.AddValue("m_inventoryFileName", m_inventoryFileName);