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authorMelanie Thielker2008-11-16 00:47:21 +0000
committerMelanie Thielker2008-11-16 00:47:21 +0000
commit27e557eb9857ccc34ae3588c4e0ff43bd5e6644a (patch)
tree742ab8738481d93ebc03fe94c80b6333c65631b0 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parentChanged sculpted prim texture scaling method to bilinear to reduce scaling ar... (diff)
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Introduces the message transfer module. It splits the transfer mechanics off
the IM module and makes it into a module of it's own, which can be used by all other modules. Removes some ugly hacks. Refer to the IM module to see how it's used. Also fixes the persistence issue (Mantis #2598)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index d929be2..acb6888 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -1211,6 +1211,9 @@ namespace OpenSim.Region.Environment.Scenes
1211 /// <param name="datastore"></param> 1211 /// <param name="datastore"></param>
1212 public void ProcessBackup(IRegionDataStore datastore) 1212 public void ProcessBackup(IRegionDataStore datastore)
1213 { 1213 {
1214 if (!m_isBackedUp)
1215 return;
1216
1214 // Since this is the top of the section of call stack for backing up a particular scene object, don't let 1217 // Since this is the top of the section of call stack for backing up a particular scene object, don't let
1215 // any exception propogate upwards. 1218 // any exception propogate upwards.
1216 1219